NACL · Patch 16.10 · Spring
PlayoffsMay 22, 2026, 10:47 PM · 45.8 min · Game 2Scouting line
Supernova won: +9.6k team gold, Top and Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
2/4/2
Horder
2/2/10
Tomio
0/2/11
Music
2/2/16
Insanity
5/6/2
shochi
4/1/11
Tactical
3/6/7
Levitate
13/4/6
Bounty
3/5/8
Zyko
2/4/18
Draft
Conviction
Blue sideFirst pick
RenektonSniper
SejuaniTomio
RyzeInsanity
EzrealTactical
NautilusBounty
Supernova
Red side
K'SanteHorder
Lee SinMusic
Aniviashochi
CaitlynLevitate
BardZyko
Objectives
- -1,358
- Gold at 15
- +1,358
- 3
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 9
- Towers
- 9
- 43
- Plates
- 37
- 1
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Conviction leads; below, Supernova.
Biggest lead: Conviction +0, Supernova +9,604. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Supernova +113 |
| 15 min | Supernova +1,358 |
| 20 min | Supernova +393 |
| 25 min | Supernova +100 |
| End (46 min) | Supernova +9,604 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Knight's VowMusic, in 0.2% of the champion's games
Morellonomiconshochi, in 0.9% of the champion's games
Mercurial ScimitarLevitate, in 1.9% of the champion's games
Abyssal MaskBounty, in 2.9% of the champion's games
Yun Tal WildarrowsLevitate, in 3.3% of the champion's games
Abyssal MaskTomio, in 6.3% of the champion's games
Cryptbloomshochi, in 6.8% of the champion's games
ThornmailTomio, in 8.2% of the champion's games
Spirit VisageSniper, in 8.3% of the champion's games
Mikael's BlessingBounty, in 9.1% of the champion's games
SniperRenekton
HorderK'Sante
TomioSejuani
MusicLee Sin
InsanityRyze
shochiAnivia
TacticalEzreal
LevitateCaitlyn
BountyNautilus
ZykoBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Conviction
DefeatRed side
Supernova
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/2 | 0/2/11 | 5/6/2 | 3/6/7 | 3/5/8 | 2/2/10 | 2/2/16 | 4/1/11 | 13/4/6 | 2/4/18 |
| Kill participation | 30.8% | 84.6% | 53.8% | 76.9% | 84.6% | 52.2% | 78.3% | 65.2% | 82.6% | 87% |
| CS | 387 | 295 | 376 | 438 | 42 | 386 | 290 | 372 | 469 | 49 |
| CS per minute | 8.5 | 6.4 | 8.2 | 9.6 | 0.9 | 8.4 | 6.3 | 8.1 | 10.2 | 1.1 |
| Gold | 17,030 | 15,681 | 16,975 | 19,364 | 11,445 | 16,469 | 16,565 | 18,031 | 26,019 | 13,015 |
| Gold share | 21.2% | 19.5% | 21.1% | 24.1% | 14.2% | 18.3% | 18.4% | 20% | 28.9% | 14.4% |
| Earned gold per minute | 244 | 214 | 242 | 295 | 122 | 231 | 234 | 266 | 440 | 156 |
| Damage to champions | 24,606 | 24,550 | 43,826 | 72,186 | 9,843 | 25,439 | 27,657 | 53,906 | 54,405 | 17,288 |
| Damage share | 14.1% | 14% | 25% | 41.2% | 5.6% | 14.2% | 15.5% | 30.2% | 30.4% | 9.7% |
| Damage per minute | 538 | 536 | 958 | 1,577 | 215 | 556 | 604 | 1,178 | 1,189 | 378 |
| Damage taken per minute | 1,336 | 1,250 | 865 | 654 | 626 | 1,246 | 1,426 | 689 | 753 | 691 |
| Damage mitigated per minute | 1,906 | 1,896 | 784 | 385 | 1,062 | 3,700 | 1,840 | 511 | 676 | 532 |
| Damage to towers | 12,032 | 9,496 | 4,495 | 10,906 | 260 | 4,925 | 1,274 | 9,236 | 13,021 | 448 |
| Vision score | 97 | 80 | 90 | 72 | 179 | 61 | 77 | 56 | 91 | 225 |
| Wards placed | 16 | 10 | 22 | 19 | 90 | 22 | 16 | 22 | 18 | 105 |
| Wards killed | 24 | 15 | 14 | 17 | 18 | 11 | 17 | 12 | 31 | 27 |
| Control wards | 9 | 8 | 6 | 6 | 18 | 2 | 8 | 9 | 6 | 17 |
| Gold at 15 | 5,088 | 5,187 | 5,330 | 6,559 | 3,646 | 5,472 | 5,079 | 5,438 | 7,517 | 3,662 |
| Gold diff at 10 | +276 | +6 | -297 | -228 | +130 | -276 | -6 | +297 | +228 | -130 |
| Gold diff at 15 | -384 | +108 | -108 | -958 | -16 | +384 | -108 | +108 | +958 | +16 |
| XP diff at 10 | +31 | +42 | -437 | +324 | -237 | -31 | -42 | +437 | -324 | +237 |
| XP diff at 15 | -624 | +312 | -26 | +82 | -262 | +624 | -312 | +26 | -82 | +262 |
| CS diff at 10 | +15 | -1 | -8 | +9 | +4 | -15 | +1 | +8 | -9 | -4 |
| CS diff at 15 | -8 | +1 | +4 | +5 | +5 | +8 | -1 | -4 | -5 | -5 |
| Gold diff at 20 | +235 | +888 | +60 | -1,761 | +185 | -235 | -888 | -60 | +1,761 | -185 |
| XP diff at 20 | -808 | +1,324 | -1,886 | -245 | -1,293 | +808 | -1,324 | +1,886 | +245 | +1,293 |
| CS diff at 20 | -6 | +20 | +11 | -13 | +3 | +6 | -20 | -11 | +13 | -3 |
| Gold diff at 25 | -2 | +1,153 | +421 | -1,715 | +43 | +2 | -1,153 | -421 | +1,715 | -43 |
| XP diff at 25 | -1,184 | +1,307 | +406 | +129 | -1,351 | +1,184 | -1,307 | -406 | -129 | +1,351 |
| CS diff at 25 | -19 | +28 | +28 | -14 | +2 | +19 | -28 | -28 | +14 | -2 |
| Gold spent | 16,075 | 17,200 | 17,500 | 19,318 | 11,115 | 14,800 | 15,175 | 16,725 | 22,800 | 10,080 |
| Multikills | — | — | 1× double | — | — | — | — | — | 1× double, 1× triple, 1× quadra | — |
Game ID LOLTMNT02_410158
Methodology →