LFL · Patch 16.16 · Summer
PlayoffsAug 19, 2026, 04:56 PM · 30.1 min · Game 2Scouting line
Ici Japon Corp. Esport won: +10.2k team gold, Top won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Badlulu
7/3/7
Potent
2/3/2
Manaty
5/1/10
Dawciu
3/6/3
Dajor
2/1/11
Czajek
1/3/4
Soldier
4/3/10
Yakkey
2/3/4
whiteinn
0/4/11
Dekap
4/3/2
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Badlulu
Jayce · 7/3/7
172
Better in 17 x 2 of 20
Potent
Malphite · 2/3/2![]()
- 7
- Kills
- 2
- 3
- Deaths
- 3
- 7
- Assists
- 2
- 4.7
- KDA
- 1.3
- 78%
- Kill participation
- 33%
- 281
- CS
- 229
- 9.3
- CS per minute
- 7.6
- 14,250
- Gold
- 10,175
- 22%
- Gold share
- 19%
- 22,252
- Damage to champions
- 11,571
- 740
- Damage per minute
- 385
- 27%
- Damage share
- 22%
- 13,918
- Damage to towers
- 5,364
- 618
- Damage taken per minute
- 791
- 22
- Vision score
- 33
- 13
- Wards placed
- 12
- 1
- Wards killed
- 5
- 5,710
- Gold at 15
- 5,464
- +246
- Gold diff at 15
- -246
- +470
- XP diff at 15
- -470
- +14
- CS diff at 15
- -14
Draft
Ici Japon Corp. Esport
Blue sideFirst pick
JayceBadlulu
Jarvan IVManaty
OriannaDajor
YunaraSoldier
Alistarwhiteinn
Vitality.Bee
Red side
MalphitePotent
ViDawciu
AhriCzajek
JhinYakkey
ShenDekap
Objectives
- -248
- Gold at 15
- +248
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 3
- 45
- Plates
- 16
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ici Japon Corp. Esport leads; below, Vitality.Bee.
Biggest lead: Ici Japon Corp. Esport +10,185, Vitality.Bee +1,437. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Ici Japon Corp. Esport +6 |
| 15 min | Vitality.Bee +248 |
| 20 min | Vitality.Bee +1,437 |
| 25 min | Ici Japon Corp. Esport +3,894 |
| End (30 min) | Ici Japon Corp. Esport +10,185 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Phantom DancerYakkey, in 9.3% of the champion's games
BadluluJayce
PotentMalphite
ManatyJarvan IV
DawciuVi
DajorOrianna
CzajekAhri
SoldierYunara
YakkeyJhin
whiteinnAlistar
DekapShen
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ici Japon Corp. Esport
VictoryRed side
Vitality.Bee
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/3/7 | 5/1/10 | 2/1/11 | 4/3/10 | 0/4/11 | 2/3/2 | 3/6/3 | 1/3/4 | 2/3/4 | 4/3/2 |
| Kill participation | 77.8% | 83.3% | 72.2% | 77.8% | 61.1% | 33.3% | 50% | 41.7% | 50% | 50% |
| CS | 281 | 212 | 280 | 304 | 24 | 229 | 190 | 307 | 320 | 33 |
| CS per minute | 9.3 | 7.1 | 9.3 | 10.1 | 0.8 | 7.6 | 6.3 | 10.2 | 10.6 | 1.1 |
| Gold | 14,250 | 13,368 | 12,970 | 15,984 | 8,087 | 10,175 | 11,120 | 11,728 | 13,525 | 7,926 |
| Gold share | 22% | 20.7% | 20.1% | 24.7% | 12.5% | 18.7% | 20.4% | 21.5% | 24.8% | 14.6% |
| Earned gold per minute | 342 | 313 | 300 | 400 | 137 | 207 | 238 | 258 | 318 | 132 |
| Damage to champions | 22,252 | 13,781 | 24,341 | 18,306 | 3,308 | 11,571 | 6,050 | 18,411 | 12,390 | 4,978 |
| Damage share | 27.1% | 16.8% | 29.7% | 22.3% | 4% | 21.7% | 11.3% | 34.5% | 23.2% | 9.3% |
| Damage per minute | 740 | 458 | 810 | 609 | 110 | 385 | 201 | 612 | 412 | 166 |
| Damage taken per minute | 618 | 709 | 409 | 502 | 564 | 791 | 852 | 678 | 318 | 655 |
| Damage mitigated per minute | 552 | 1,483 | 412 | 302 | 856 | 2,087 | 829 | 379 | 222 | 575 |
| Damage to towers | 13,918 | 2,924 | 8,107 | 12,443 | 2,544 | 5,364 | 0 | 3,984 | 4,768 | 0 |
| Vision score | 22 | 55 | 39 | 37 | 118 | 33 | 43 | 45 | 25 | 122 |
| Wards placed | 13 | 11 | 19 | 11 | 63 | 12 | 2 | 10 | 10 | 52 |
| Wards killed | 1 | 10 | 3 | 11 | 9 | 5 | 8 | 8 | 6 | 13 |
| Control wards | 2 | 7 | 6 | 4 | 20 | 4 | 3 | 7 | 1 | 24 |
| Gold at 15 | 5,710 | 5,068 | 5,385 | 6,157 | 3,446 | 5,464 | 5,026 | 5,356 | 6,230 | 3,938 |
| Gold diff at 10 | +523 | +151 | +72 | -345 | -395 | -523 | -151 | -72 | +345 | +395 |
| Gold diff at 15 | +246 | +42 | +29 | -73 | -492 | -246 | -42 | -29 | +73 | +492 |
| XP diff at 10 | +403 | +138 | +450 | -320 | -187 | -403 | -138 | -450 | +320 | +187 |
| XP diff at 15 | +470 | -321 | +621 | -213 | -704 | -470 | +321 | -621 | +213 | +704 |
| CS diff at 10 | +16 | +10 | +4 | -5 | -2 | -16 | -10 | -4 | +5 | +2 |
| CS diff at 15 | +14 | +12 | -1 | 0 | -11 | -14 | -12 | +1 | 0 | +11 |
| Gold diff at 20 | +103 | -170 | -305 | +84 | -1,149 | -103 | +170 | +305 | -84 | +1,149 |
| XP diff at 20 | +909 | -640 | -380 | -45 | -1,650 | -909 | +640 | +380 | +45 | +1,650 |
| CS diff at 20 | +15 | +3 | -10 | +11 | -12 | -15 | -3 | +10 | -11 | +12 |
| Gold diff at 25 | +1,439 | +1,717 | +453 | +602 | -317 | -1,439 | -1,717 | -453 | -602 | +317 |
| XP diff at 25 | +3,658 | +783 | +699 | -371 | +1,278 | -3,658 | -783 | -699 | +371 | -1,278 |
| CS diff at 25 | +38 | +13 | -14 | -22 | -9 | -38 | -13 | +14 | +22 | +9 |
| Gold spent | 13,250 | 11,625 | 12,250 | 13,175 | 7,295 | 9,725 | 10,908 | 11,775 | 13,325 | 7,600 |
| Multikills | — | 1× double | — | — | — | — | — | — | — | 1× double |
Game ID LOLTMNT05_217446
Methodology →