LFL · Patch 16.16 · Summer
PlayoffsAug 19, 2026, 04:05 PM · 30.3 minScouting line
Ici Japon Corp. Esport won: +9.4k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Potent
2/7/3
Badlulu
5/2/9
Dawciu
3/4/4
Manaty
4/2/8
Czajek
1/2/4
Dajor
3/1/6
Yakkey
2/1/3
Soldier
5/1/5
Dekap
0/3/3
whiteinn
0/2/14
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Potent
Galio · 2/7/3
119
Better in 1 x 19 of 20
Badlulu
Rumble · 5/2/9![]()
- 2
- Kills
- 5
- 7
- Deaths
- 2
- 3
- Assists
- 9
- 0.7
- KDA
- 7.0
- 63%
- Kill participation
- 82%
- 214
- CS
- 250
- 7.1
- CS per minute
- 8.3
- 9,858
- Gold
- 13,415
- 18%
- Gold share
- 21%
- 13,297
- Damage to champions
- 21,530
- 439
- Damage per minute
- 711
- 22%
- Damage share
- 28%
- 761
- Damage to towers
- 10,025
- 879
- Damage taken per minute
- 625
- 23
- Vision score
- 37
- 9
- Wards placed
- 12
- 1
- Wards killed
- 0
- 4,751
- Gold at 15
- 5,545
- -794
- Gold diff at 15
- +794
- -327
- XP diff at 15
- +327
- -26
- CS diff at 15
- +26
Draft
Vitality.Bee
Blue sideFirst pick
GalioPotent
PantheonDawciu
CassiopeiaCzajek
EzrealYakkey
LeonaDekap
Ici Japon Corp. Esport
Red side
RumbleBadlulu
TrundleManaty
SyndraDajor
SivirSoldier
Rellwhiteinn
Objectives
- -1,908
- Gold at 15
- +1,908
- 2
- Dragons
- 2
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 1
- Towers
- 12
- 11
- Plates
- 45
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vitality.Bee leads; below, Ici Japon Corp. Esport.
Biggest lead: Vitality.Bee +0, Ici Japon Corp. Esport +11,063. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Ici Japon Corp. Esport +1,213 |
| 15 min | Ici Japon Corp. Esport +1,908 |
| 20 min | Ici Japon Corp. Esport +4,844 |
| 25 min | Ici Japon Corp. Esport +11,063 |
| End (30 min) | Ici Japon Corp. Esport +9,373 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Plated SteelcapsPotent, in 5.8% of the champion's games
Bloodletter's CurseCzajek, in 7.8% of the champion's games
PotentGalio
BadluluRumble
DawciuPantheon
ManatyTrundle
CzajekCassiopeia
DajorSyndra
YakkeyEzreal
SoldierSivir
DekapLeona
whiteinnRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Vitality.Bee
DefeatRed side
Ici Japon Corp. Esport
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/7/3 | 3/4/4 | 1/2/4 | 2/1/3 | 0/3/3 | 5/2/9 | 4/2/8 | 3/1/6 | 5/1/5 | 0/2/14 |
| Kill participation | 62.5% | 87.5% | 62.5% | 62.5% | 37.5% | 82.4% | 70.6% | 52.9% | 58.8% | 82.4% |
| CS | 214 | 169 | 294 | 326 | 35 | 250 | 211 | 299 | 315 | 29 |
| CS per minute | 7.1 | 5.6 | 9.7 | 10.8 | 1.2 | 8.3 | 7.0 | 9.9 | 10.4 | 1.0 |
| Gold | 9,858 | 11,065 | 11,958 | 15,273 | 6,990 | 13,415 | 13,197 | 12,876 | 16,790 | 8,239 |
| Gold share | 17.9% | 20.1% | 21.7% | 27.7% | 12.7% | 20.8% | 20.5% | 20% | 26% | 12.8% |
| Earned gold per minute | 194 | 234 | 263 | 373 | 99 | 311 | 304 | 293 | 423 | 140 |
| Damage to champions | 13,297 | 9,488 | 12,569 | 19,713 | 4,630 | 21,530 | 10,626 | 22,771 | 19,420 | 3,155 |
| Damage share | 22.3% | 15.9% | 21.1% | 33% | 7.8% | 27.8% | 13.7% | 29.4% | 25.1% | 4.1% |
| Damage per minute | 439 | 313 | 415 | 651 | 153 | 711 | 351 | 752 | 641 | 104 |
| Damage taken per minute | 879 | 930 | 659 | 397 | 559 | 625 | 1,109 | 375 | 427 | 409 |
| Damage mitigated per minute | 1,296 | 611 | 462 | 207 | 440 | 762 | 1,114 | 187 | 220 | 648 |
| Damage to towers | 761 | 0 | 5,878 | 804 | 0 | 10,025 | 15,001 | 5,539 | 8,235 | 1,007 |
| Vision score | 23 | 38 | 29 | 23 | 135 | 37 | 55 | 44 | 43 | 127 |
| Wards placed | 9 | 5 | 11 | 12 | 58 | 12 | 7 | 16 | 14 | 62 |
| Wards killed | 1 | 7 | 6 | 4 | 17 | 0 | 15 | 6 | 6 | 10 |
| Control wards | 3 | 3 | 3 | 3 | 26 | 9 | 6 | 5 | 7 | 18 |
| Gold at 15 | 4,751 | 5,117 | 5,303 | 5,822 | 3,229 | 5,545 | 5,586 | 5,575 | 6,138 | 3,286 |
| Gold diff at 10 | -744 | -320 | -1 | -58 | -90 | +744 | +320 | +1 | +58 | +90 |
| Gold diff at 15 | -794 | -469 | -272 | -316 | -57 | +794 | +469 | +272 | +316 | +57 |
| XP diff at 10 | -351 | +11 | +150 | -248 | -162 | +351 | -11 | -150 | +248 | +162 |
| XP diff at 15 | -327 | -1,368 | -156 | -71 | -48 | +327 | +1,368 | +156 | +71 | +48 |
| CS diff at 10 | -24 | -7 | +2 | -3 | -6 | +24 | +7 | -2 | +3 | +6 |
| CS diff at 15 | -26 | -30 | -3 | +5 | -7 | +26 | +30 | +3 | -5 | +7 |
| Gold diff at 20 | -2,144 | -1,293 | -592 | -656 | -159 | +2,144 | +1,293 | +592 | +656 | +159 |
| XP diff at 20 | -1,198 | -2,132 | -787 | +213 | -336 | +1,198 | +2,132 | +787 | -213 | +336 |
| CS diff at 20 | -35 | -40 | -8 | +13 | -4 | +35 | +40 | +8 | -13 | +4 |
| Gold diff at 25 | -3,740 | -3,428 | -1,209 | -1,820 | -866 | +3,740 | +3,428 | +1,209 | +1,820 | +866 |
| XP diff at 25 | -2,810 | -3,832 | -1,209 | -131 | -1,577 | +2,810 | +3,832 | +1,209 | +131 | +1,577 |
| CS diff at 25 | -49 | -51 | -2 | +17 | +3 | +49 | +51 | +2 | -17 | -3 |
| Gold spent | 8,650 | 10,975 | 12,225 | 15,258 | 6,410 | 13,025 | 12,133 | 12,175 | 16,675 | 7,170 |
| Multikills | — | — | — | — | — | — | — | — | 1× double, 1× triple | — |
Game ID LOLTMNT05_218455
Methodology →