UL · Patch 14.13 · Summer
PlayoffsAug 03, 2024, 03:21 PM · 36.9 minScouting line
Zero Tenacity won: +14.9k team gold, Top and Jungle won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kozi
1/5/1
Melonik
5/1/6
ShazQ
0/1/3
bluerzor
1/2/13
Syzyf
0/2/3
Kofte
7/1/5
Lothen
4/3/0
HARPOON
3/0/8
Acorderr
0/6/1
Erdote
1/1/14
Draft
Back2TheGame
Blue sideFirst pick
JaxKozi
SejuaniShazQ
EzrealSyzyf
Kai'SaLothen
AlistarAcorderr
Zero Tenacity
Red side
K'SanteMelonik
Zyrabluerzor
ZeriKofte
Miss FortuneHARPOON
BraumErdote
Objectives
- +9
- Gold at 15
- -9
- 1
- Dragons
- 5
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 0
- Elder dragons
- 1
- 3
- Towers
- 10
- 4
- Plates
- 4
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Back2TheGame leads; below, Zero Tenacity.
Biggest lead: Back2TheGame +9, Zero Tenacity +14,910. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +318 |
| 15 min | Back2TheGame +9 |
| 20 min | Zero Tenacity +568 |
| 25 min | Zero Tenacity +1,232 |
| End (37 min) | Zero Tenacity +14,910 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Warmog's ArmorMelonik, in 0.8% of the champion's games
Mortal ReminderSyzyf, in 1.4% of the champion's games
Kraken SlayerHARPOON, in 2% of the champion's games
Sorcerer's ShoesLothen, in 7.8% of the champion's games
KoziJax
MelonikK'Sante
ShazQSejuani
bluerzorZyra
SyzyfEzreal
KofteZeri
LothenKai'Sa
HARPOONMiss Fortune
AcorderrAlistar
ErdoteBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Back2TheGame
DefeatRed side
Zero Tenacity
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/1 | 0/1/3 | 0/2/3 | 4/3/0 | 0/6/1 | 5/1/6 | 1/2/13 | 7/1/5 | 3/0/8 | 1/1/14 |
| Kill participation | 40% | 60% | 60% | 80% | 20% | 64.7% | 82.4% | 70.6% | 64.7% | 88.2% |
| CS | 278 | 190 | 353 | 335 | 28 | 299 | 258 | 335 | 390 | 33 |
| CS per minute | 7.5 | 5.1 | 9.6 | 9.1 | 0.8 | 8.1 | 7.0 | 9.1 | 10.6 | 0.9 |
| Gold | 11,837 | 10,154 | 14,215 | 14,904 | 7,731 | 16,211 | 13,406 | 16,788 | 17,280 | 10,066 |
| Gold share | 20.1% | 17.3% | 24.2% | 25.3% | 13.1% | 22% | 18.2% | 22.8% | 23.4% | 13.6% |
| Earned gold per minute | 191 | 145 | 255 | 274 | 80 | 309 | 233 | 325 | 338 | 143 |
| Damage to champions | 18,874 | 6,444 | 34,647 | 31,267 | 4,408 | 27,034 | 28,756 | 24,084 | 18,938 | 7,453 |
| Damage share | 19.7% | 6.7% | 36.2% | 32.7% | 4.6% | 25.4% | 27.1% | 22.7% | 17.8% | 7% |
| Damage per minute | 511 | 175 | 939 | 847 | 119 | 732 | 779 | 652 | 513 | 202 |
| Damage taken per minute | 974 | 931 | 407 | 527 | 906 | 973 | 658 | 623 | 439 | 739 |
| Damage mitigated per minute | 991 | 932 | 215 | 333 | 1,179 | 1,865 | 349 | 364 | 225 | 674 |
| Damage to towers | 3,198 | 314 | 2,833 | 5,078 | 2,602 | 8,008 | 2,292 | 7,616 | 8,359 | 78 |
| Vision score | 44 | 47 | 30 | 35 | 119 | 35 | 57 | 70 | 43 | 133 |
| Wards placed | 19 | 11 | 12 | 10 | 62 | 13 | 14 | 16 | 17 | 61 |
| Wards killed | 7 | 9 | 10 | 8 | 11 | 5 | 13 | 19 | 11 | 13 |
| Control wards | 5 | 11 | 2 | 3 | 13 | 4 | 12 | 6 | 5 | 15 |
| Gold at 15 | 5,090 | 4,392 | 5,560 | 6,391 | 3,688 | 5,380 | 4,981 | 5,597 | 5,926 | 3,228 |
| Gold diff at 10 | +33 | -64 | -317 | -12 | +42 | -33 | +64 | +317 | +12 | -42 |
| Gold diff at 15 | -290 | -589 | -37 | +465 | +460 | +290 | +589 | +37 | -465 | -460 |
| XP diff at 10 | +17 | -8 | -174 | -462 | +325 | -17 | +8 | +174 | +462 | -325 |
| XP diff at 15 | +273 | -1,059 | -285 | -542 | -375 | -273 | +1,059 | +285 | +542 | +375 |
| CS diff at 10 | -3 | -2 | -8 | -3 | +2 | +3 | +2 | +8 | +3 | -2 |
| CS diff at 15 | +14 | -31 | -14 | -18 | -3 | -14 | +31 | +14 | +18 | +3 |
| Gold diff at 20 | -828 | -665 | -112 | +790 | +247 | +828 | +665 | +112 | -790 | -247 |
| XP diff at 20 | -148 | -971 | +540 | -1,121 | -499 | +148 | +971 | -540 | +1,121 | +499 |
| CS diff at 20 | -1 | -37 | +7 | -23 | -4 | +1 | +37 | -7 | +23 | +4 |
| Gold diff at 25 | -366 | -890 | -608 | +430 | +202 | +366 | +890 | +608 | -430 | -202 |
| XP diff at 25 | +4 | -1,128 | +294 | -1,633 | -165 | -4 | +1,128 | -294 | +1,633 | +165 |
| CS diff at 25 | +4 | -46 | -2 | -36 | -4 | -4 | +46 | +2 | +36 | +4 |
| Gold spent | 11,658 | 9,425 | 13,883 | 14,825 | 7,175 | 13,775 | 10,900 | 14,500 | 14,275 | 8,425 |
| Multikills | — | — | — | 1× double, 1× triple | — | — | — | 2× double | 1× double | — |
Game ID LOLTMNT06_66661
Methodology →