UL · Patch 14.13 · Summer
PlayoffsAug 03, 2024, 04:32 PM · 36.9 min · Game 2Scouting line
Zero Tenacity won: +11.4k team gold, Jungle, Mid and Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Melonik
1/0/11
Kozi
2/6/1
bluerzor
1/1/13
ShazQ
1/4/2
Kofte
11/2/4
Syzyf
2/3/3
HARPOON
6/1/9
Lothen
1/2/1
Erdote
1/2/12
Acorderr
0/5/5
Draft
Zero Tenacity
Blue sideFirst pick
OrnnMelonik
Zyrabluerzor
TristanaKofte
JhinHARPOON
NautilusErdote
Back2TheGame
Red side
YoneKozi
MaokaiShazQ
AzirSyzyf
AsheLothen
RellAcorderr
Objectives
- +2,151
- Gold at 15
- -2,151
- 4
- Dragons
- 2
- 4
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 9
- Towers
- 3
- 4
- Plates
- 2
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Zero Tenacity leads; below, Back2TheGame.
Biggest lead: Zero Tenacity +11,362, Back2TheGame +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +793 |
| 15 min | Zero Tenacity +2,151 |
| 20 min | Zero Tenacity +3,276 |
| 25 min | Zero Tenacity +3,629 |
| End (37 min) | Zero Tenacity +11,362 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Unending DespairMelonik, in 2.1% of the champion's games
Abyssal MaskMelonik, in 8.4% of the champion's games
MelonikOrnn
KoziYone
bluerzorZyra
ShazQMaokai
KofteTristana
SyzyfAzir
HARPOONJhin
LothenAshe
ErdoteNautilus
AcorderrRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Zero Tenacity
VictoryRed side
Back2TheGame
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/0/11 | 1/1/13 | 11/2/4 | 6/1/9 | 1/2/12 | 2/6/1 | 1/4/2 | 2/3/3 | 1/2/1 | 0/5/5 |
| Kill participation | 60% | 70% | 75% | 75% | 65% | 50% | 50% | 83.3% | 33.3% | 83.3% |
| CS | 255 | 272 | 404 | 399 | 38 | 314 | 193 | 309 | 357 | 56 |
| CS per minute | 6.9 | 7.4 | 11.0 | 10.8 | 1.0 | 8.5 | 5.2 | 8.4 | 9.7 | 1.5 |
| Gold | 12,416 | 13,691 | 19,541 | 18,366 | 9,460 | 13,989 | 10,829 | 14,624 | 14,277 | 8,393 |
| Gold share | 16.9% | 18.6% | 26.6% | 25% | 12.9% | 22.5% | 17.4% | 23.5% | 23% | 13.5% |
| Earned gold per minute | 207 | 241 | 400 | 368 | 127 | 249 | 164 | 267 | 257 | 98 |
| Damage to champions | 18,686 | 19,801 | 34,736 | 24,367 | 6,152 | 25,386 | 12,348 | 24,961 | 8,725 | 4,461 |
| Damage share | 18% | 19.1% | 33.5% | 23.5% | 5.9% | 33.5% | 16.3% | 32.9% | 11.5% | 5.9% |
| Damage per minute | 507 | 537 | 942 | 661 | 167 | 688 | 335 | 677 | 237 | 121 |
| Damage taken per minute | 904 | 499 | 612 | 214 | 574 | 1,001 | 1,190 | 670 | 363 | 690 |
| Damage mitigated per minute | 1,288 | 293 | 456 | 139 | 823 | 1,070 | 827 | 387 | 211 | 767 |
| Damage to towers | 7,371 | 3,518 | 17,328 | 7,450 | 2,292 | 7,599 | 356 | 4,252 | 1,469 | 0 |
| Vision score | 48 | 66 | 54 | 65 | 127 | 28 | 33 | 34 | 45 | 146 |
| Wards placed | 11 | 10 | 16 | 15 | 69 | 18 | 5 | 15 | 8 | 63 |
| Wards killed | 5 | 19 | 12 | 11 | 12 | 1 | 5 | 8 | 11 | 21 |
| Control wards | 5 | 9 | 5 | 4 | 18 | 6 | 6 | 9 | 2 | 13 |
| Gold at 15 | 4,534 | 4,988 | 5,709 | 6,125 | 3,408 | 5,091 | 4,370 | 4,799 | 5,125 | 3,228 |
| Gold diff at 10 | -406 | +508 | +616 | +85 | -10 | +406 | -508 | -616 | -85 | +10 |
| Gold diff at 15 | -557 | +618 | +910 | +1,000 | +180 | +557 | -618 | -910 | -1,000 | -180 |
| XP diff at 10 | -92 | +1,090 | +437 | +127 | -201 | +92 | -1,090 | -437 | -127 | +201 |
| XP diff at 15 | -138 | +655 | +1,081 | +789 | -439 | +138 | -655 | -1,081 | -789 | +439 |
| CS diff at 10 | -17 | +20 | +20 | -4 | -4 | +17 | -20 | -20 | +4 | +4 |
| CS diff at 15 | -16 | +11 | +29 | +4 | -7 | +16 | -11 | -29 | -4 | +7 |
| Gold diff at 20 | -1,074 | +1,065 | +1,202 | +1,736 | +347 | +1,074 | -1,065 | -1,202 | -1,736 | -347 |
| XP diff at 20 | -28 | +1,345 | +1,380 | +1,143 | -1,180 | +28 | -1,345 | -1,380 | -1,143 | +1,180 |
| CS diff at 20 | -13 | +27 | +32 | +12 | -11 | +13 | -27 | -32 | -12 | +11 |
| Gold diff at 25 | -1,579 | +1,695 | +1,651 | +1,376 | +486 | +1,579 | -1,695 | -1,651 | -1,376 | -486 |
| XP diff at 25 | -708 | +1,852 | +2,281 | +1,542 | -930 | +708 | -1,852 | -2,281 | -1,542 | +930 |
| CS diff at 25 | -26 | +43 | +42 | +12 | -12 | +26 | -43 | -42 | -12 | +12 |
| Gold spent | 11,775 | 12,275 | 17,975 | 15,700 | 8,300 | 13,100 | 10,850 | 14,625 | 13,900 | 8,175 |
| Multikills | — | — | 2× double, 1× triple | — | — | — | — | — | — | — |
Game ID LOLTMNT06_67654
Methodology →