ASCI · Patch 13.16
Sep 12, 2023, 11:16 AM · 46.2 min · Game 2Scouting line
Hanwha Life Esports Challengers won: +7.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Rooster
5/4/3
Longmao
2/7/6
Guwon
1/6/9
sorrow
4/3/9
Loki
1/4/9
Qing
2/2/7
Lure
11/0/4
Xingye
9/2/3
Duro
0/3/14
Fahai
0/4/10
Draft
Hanwha Life Esports Challengers
Blue sideFirst pick
JaxRooster
ViGuwon
AzirLoki
XayahLure
AlistarDuro
FunPlus Phoenix Blaze
Red side
RenektonLongmao
Lee Sinsorrow
NeekoQing
Kai'SaXingye
RellFahai
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 3
- Barons
- 1
- 9
- Towers
- 5
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Hanwha Life Esports Challengers leads; below, FunPlus Phoenix Blaze.
Biggest lead: Hanwha Life Esports Challengers +7,012, FunPlus Phoenix Blaze +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (46 min) | Hanwha Life Esports Challengers +7,012 |
Blue side
Hanwha Life Esports Challengers
VictoryRed side
FunPlus Phoenix Blaze
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/4/3 | 1/6/9 | 1/4/9 | 11/0/4 | 0/3/14 | 2/7/6 | 4/3/9 | 2/2/7 | 9/2/3 | 0/4/10 |
| Kill participation | 44.4% | 55.6% | 55.6% | 83.3% | 77.8% | 47.1% | 76.5% | 52.9% | 70.6% | 58.8% |
| CS | 351 | 200 | 382 | 490 | 24 | 383 | 259 | 312 | 466 | 38 |
| CS per minute | 7.6 | 4.3 | 8.3 | 10.6 | 0.5 | 8.3 | 5.6 | 6.8 | 10.1 | 0.8 |
| Gold | 18,370 | 14,285 | 18,283 | 24,725 | 11,130 | 17,855 | 15,445 | 15,492 | 21,117 | 9,872 |
| Gold share | 21.2% | 16.5% | 21.1% | 28.5% | 12.8% | 22.4% | 19.4% | 19.4% | 26.5% | 12.4% |
| Earned gold per minute | 269 | 181 | 267 | 407 | 112 | 258 | 206 | 207 | 329 | 85 |
| Damage to champions | 32,444 | 13,371 | 30,736 | 64,000 | 6,701 | 25,711 | 22,251 | 28,325 | 51,105 | 6,457 |
| Damage share | 22% | 9.1% | 20.9% | 43.5% | 4.6% | 19.2% | 16.6% | 21.2% | 38.2% | 4.8% |
| Damage per minute | 702 | 289 | 665 | 1,385 | 145 | 556 | 481 | 613 | 1,106 | 140 |
| Damage taken per minute | 981 | 875 | 575 | 577 | 692 | 1,499 | 1,027 | 464 | 505 | 548 |
| Vision score | 54 | 71 | 69 | 55 | 160 | 62 | 55 | 63 | 80 | 174 |
| Wards placed | 23 | 18 | 27 | 16 | 95 | 8 | 18 | 20 | 17 | 97 |
| Wards killed | 8 | 13 | 16 | 17 | 6 | 19 | 14 | 13 | 27 | 17 |
| Control wards | 7 | 17 | 10 | 5 | 25 | 3 | 10 | 15 | 4 | 28 |
| Gold spent | 16,099 | 12,939 | 16,364 | 20,594 | 10,355 | 16,374 | 14,909 | 14,919 | 20,774 | 9,539 |
| Own jungle monsters | 3 | 120 | 21 | 65 | 0 | 8 | 144 | 0 | 37 | 0 |
| Enemy jungle monsters | 4 | 16 | 0 | 4 | 0 | 0 | 23 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10501-10501_game_2
Methodology →