ASCI · Patch 13.16
Sep 12, 2023, 02:24 PM · 28.7 min · Game 412Kills5
57.1kGold44.5k
60,155Damage47,490
Scouting line
FunPlus Phoenix Blaze closed it: +12.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Longmao
1/1/8
Rooster
1/1/3
—
—
—
—
—
—
sorrow
2/1/7
Guwon
2/3/3
—
—
—
—
—
—
Qing
3/3/6
Loki
2/4/2
—
—
—
—
—
—
Xingye
6/0/3
Lure
0/1/4
—
—
—
—
—
—
Fahai
0/0/10
Duro
0/3/4
—
—
—
—
—
—
Draft
FunPlus Phoenix Blaze
Blue sideFirst pick
RenektonLongmao
Viegosorrow
ZoeQing
XayahXingye
RakanFahai
Bans




Hanwha Life Esports Challengers
Red side
K'SanteRooster
RellGuwon
SylasLoki
ApheliosLure
BraumDuro
Bans




Objectives
Hanwha Life Esports Challengers
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, Hanwha Life Esports Challengers.
Biggest lead: FunPlus Phoenix Blaze +12,619, Hanwha Life Esports Challengers +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | FunPlus Phoenix Blaze +12,619 |
Blue side
FunPlus Phoenix Blaze
VictoryRed side
Hanwha Life Esports Challengers
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/8 | 2/1/7 | 3/3/6 | 6/0/3 | 0/0/10 | 1/1/3 | 2/3/3 | 2/4/2 | 0/1/4 | 0/3/4 |
| Kill participation | 75% | 75% | 75% | 75% | 83.3% | 80% | 100% | 80% | 80% | 80% |
| CS | 288 | 160 | 217 | 308 | 39 | 221 | 125 | 186 | 322 | 40 |
| CS per minute | 10.0 | 5.6 | 7.6 | 10.7 | 1.4 | 7.7 | 4.4 | 6.5 | 11.2 | 1.4 |
| Gold | 12,835 | 10,335 | 11,457 | 14,846 | 7,663 | 9,172 | 7,994 | 9,374 | 12,045 | 5,932 |
| Gold share | 22.5% | 18.1% | 20.1% | 26% | 13.4% | 20.6% | 18% | 21.1% | 27.1% | 13.3% |
| Earned gold per minute | 315 | 228 | 267 | 385 | 135 | 187 | 146 | 194 | 287 | 74 |
| Damage to champions | 12,192 | 6,773 | 21,091 | 17,263 | 2,836 | 14,568 | 4,686 | 4,499 | 19,761 | 3,976 |
| Damage share | 20.3% | 11.3% | 35.1% | 28.7% | 4.7% | 30.7% | 9.9% | 9.5% | 41.6% | 8.4% |
| Damage per minute | 424 | 236 | 734 | 601 | 99 | 507 | 163 | 157 | 688 | 138 |
| Damage taken per minute | 1,014 | 819 | 356 | 344 | 367 | 763 | 588 | 518 | 304 | 457 |
| Vision score | 25 | 41 | 42 | 21 | 122 | 14 | 28 | 28 | 20 | 75 |
| Wards placed | 5 | 9 | 13 | 8 | 61 | 10 | 7 | 8 | 8 | 40 |
| Wards killed | 6 | 7 | 8 | 3 | 17 | 0 | 12 | 9 | 8 | 19 |
| Control wards | 4 | 7 | 2 | 2 | 9 | 2 | 7 | 5 | 1 | 13 |
| Gold spent | 11,364 | 9,043 | 9,874 | 11,914 | 6,685 | 9,040 | 7,295 | 8,200 | 12,219 | 5,739 |
| Own jungle monsters | 3 | 83 | 4 | 19 | 0 | 4 | 94 | 3 | 18 | 0 |
| Enemy jungle monsters | 8 | 13 | 4 | 4 | 0 | 0 | 7 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10501-10501_game_4
Methodology →