ASCI · Patch 13.16
Sep 12, 2023, 03:16 PM · 30 min · Game 5Scouting line
Hanwha Life Esports Challengers closed it: +12.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Rooster
3/1/7
Longmao
1/4/1
Guwon
3/2/9
sorrow
4/2/0
Loki
3/1/9
Qing
0/4/3
Lure
9/0/4
Xingye
0/4/3
Duro
1/1/12
Fahai
0/5/5
Draft
Hanwha Life Esports Challengers
Blue sideFirst pick
K'SanteRooster
Kha'ZixGuwon
NeekoLoki
Kai'SaLure
BlitzcrankDuro
FunPlus Phoenix Blaze
Red side
RenektonLongmao
Viegosorrow
TaliyahQing
XayahXingye
RellFahai
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Hanwha Life Esports Challengers leads; below, FunPlus Phoenix Blaze.
Biggest lead: Hanwha Life Esports Challengers +12,006, FunPlus Phoenix Blaze +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Hanwha Life Esports Challengers +12,006 |
Blue side
Hanwha Life Esports Challengers
VictoryRed side
FunPlus Phoenix Blaze
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/7 | 3/2/9 | 3/1/9 | 9/0/4 | 1/1/12 | 1/4/1 | 4/2/0 | 0/4/3 | 0/4/3 | 0/5/5 |
| Kill participation | 52.6% | 63.2% | 63.2% | 68.4% | 68.4% | 40% | 80% | 60% | 60% | 100% |
| CS | 243 | 220 | 277 | 323 | 37 | 263 | 191 | 247 | 305 | 44 |
| CS per minute | 8.1 | 7.3 | 9.2 | 10.8 | 1.2 | 8.8 | 6.4 | 8.2 | 10.2 | 1.5 |
| Gold | 11,921 | 12,244 | 13,098 | 16,657 | 8,016 | 10,867 | 10,995 | 9,729 | 11,910 | 6,429 |
| Gold share | 19.2% | 19.8% | 21.1% | 26.9% | 12.9% | 21.8% | 22% | 19.5% | 23.9% | 12.9% |
| Earned gold per minute | 266 | 277 | 306 | 425 | 136 | 231 | 236 | 193 | 266 | 83 |
| Damage to champions | 16,016 | 10,173 | 11,369 | 23,337 | 5,840 | 9,632 | 5,133 | 12,237 | 6,767 | 2,684 |
| Damage share | 24% | 15.2% | 17% | 35% | 8.8% | 26.4% | 14.1% | 33.6% | 18.6% | 7.4% |
| Damage per minute | 535 | 340 | 380 | 779 | 195 | 322 | 171 | 409 | 226 | 90 |
| Damage taken per minute | 648 | 859 | 412 | 299 | 250 | 995 | 661 | 456 | 426 | 415 |
| Vision score | 22 | 89 | 32 | 24 | 108 | 21 | 42 | 24 | 19 | 88 |
| Wards placed | 11 | 31 | 6 | 10 | 50 | 7 | 10 | 9 | 9 | 52 |
| Wards killed | 2 | 17 | 7 | 6 | 14 | 8 | 12 | 3 | 4 | 14 |
| Control wards | 2 | 8 | 4 | 2 | 14 | 3 | 10 | 4 | 1 | 15 |
| Gold spent | 10,529 | 11,090 | 12,010 | 14,949 | 7,220 | 10,525 | 10,577 | 9,215 | 10,940 | 6,120 |
| Own jungle monsters | 0 | 122 | 4 | 16 | 0 | 3 | 116 | 5 | 20 | 0 |
| Enemy jungle monsters | 0 | 27 | 0 | 4 | 0 | 3 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10501-10501_game_5
Methodology →