WLDs · Patch 14.15
Sep 02, 2024, 08:28 AM · 37.7 minScouting line
JD Gaming won: +5.6k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flandre
3/4/11
Breathe
4/4/5
Kanavi
0/4/15
Tarzan
0/3/15
Yagao
11/2/4
Xiaohu
5/4/5
Ruler
6/1/8
Light
8/3/2
MISSING
0/7/7
Crisp
1/6/8
Draft
JD Gaming
Blue sideFirst pick
NasusFlandre
MaokaiKanavi
SmolderYagao
EzrealRuler
LeonaMISSING
Weibo Gaming
Red side
KennenBreathe
SejuaniTarzan
TristanaXiaohu
AsheLight
RellCrisp
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 5
- Void grubs
- 1
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 8
- Towers
- 4
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, Weibo Gaming.
Biggest lead: JD Gaming +5,601, Weibo Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | JD Gaming +5,601 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Guardian AngelYagao, in 3.7% of the champion's games
Ionian Boots of LucidityBreathe, in 3.8% of the champion's games
Fleet FootworkBreathe, in 4% of the champion's games
Mercury's TreadsYagao, in 6.3% of the champion's games
Mortal ReminderLight, in 7% of the champion's games
Randuin's OmenKanavi, in 7.9% of the champion's games
Randuin's OmenFlandre, in 8% of the champion's games
FlandreNasus
BreatheKennen
KanaviMaokai
TarzanSejuani
YagaoSmolder
XiaohuTristana
RulerEzreal
LightAshe
MISSINGLeona
CrispRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
JD Gaming
VictoryRed side
Weibo Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/11 | 0/4/15 | 11/2/4 | 6/1/8 | 0/7/7 | 4/4/5 | 0/3/15 | 5/4/5 | 8/3/2 | 1/6/8 |
| Kill participation | 70% | 75% | 75% | 70% | 35% | 50% | 83.3% | 55.6% | 55.6% | 50% |
| CS | 276 | 178 | 322 | 420 | 40 | 294 | 172 | 370 | 417 | 35 |
| CS per minute | 7.3 | 4.7 | 8.5 | 11.1 | 1.1 | 7.8 | 4.6 | 9.8 | 11.1 | 0.9 |
| Gold | 15,165 | 11,401 | 18,811 | 19,553 | 9,330 | 15,278 | 10,647 | 17,662 | 17,048 | 8,024 |
| Gold share | 20.4% | 15.4% | 25.3% | 26.3% | 12.6% | 22.3% | 15.5% | 25.7% | 24.8% | 11.7% |
| Earned gold per minute | 273 | 173 | 369 | 389 | 118 | 276 | 153 | 339 | 323 | 83 |
| Damage to champions | 20,442 | 15,327 | 35,726 | 42,092 | 4,491 | 29,438 | 12,069 | 19,111 | 28,276 | 5,555 |
| Damage share | 17.3% | 13% | 30.3% | 35.6% | 3.8% | 31.2% | 12.8% | 20.2% | 29.9% | 5.9% |
| Damage per minute | 542 | 407 | 948 | 1,117 | 119 | 781 | 320 | 507 | 750 | 147 |
| Damage taken per minute | 932 | 1,116 | 558 | 314 | 654 | 723 | 1,319 | 774 | 636 | 632 |
| Vision score | 42 | 43 | 49 | 44 | 146 | 47 | 65 | 49 | 50 | 143 |
| Wards placed | 15 | 13 | 16 | 16 | 82 | 14 | 20 | 7 | 11 | 78 |
| Wards killed | 4 | 7 | 10 | 15 | 21 | 6 | 13 | 17 | 15 | 16 |
| Control wards | 8 | 11 | 4 | 5 | 25 | 9 | 19 | 2 | 5 | 28 |
| Gold spent | 14,298 | 10,659 | 17,142 | 18,307 | 8,069 | 15,229 | 10,384 | 15,524 | 16,559 | 7,720 |
| Own jungle monsters | 13 | 105 | 26 | 24 | 0 | 4 | 105 | 31 | 31 | 0 |
| Enemy jungle monsters | 0 | 6 | 2 | 3 | 0 | 0 | 16 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11365-11365_game_1
Methodology →