WLDs · Patch 14.15
Sep 02, 2024, 11:24 AM · 32.3 min · Game 4Scouting line
JD Gaming closed it: +9.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flandre
3/0/4
Breathe
2/3/0
Kanavi
5/1/11
Tarzan
0/5/2
Yagao
3/2/6
Xiaohu
3/3/1
Ruler
6/0/3
Light
0/1/3
MISSING
0/2/12
Crisp
0/5/4
Draft
JD Gaming
Blue sideFirst pick
RenektonFlandre
IvernKanavi
CorkiYagao
Miss FortuneRuler
LeonaMISSING
Weibo Gaming
Red side
GnarBreathe
MaokaiTarzan
ZeriXiaohu
ZiggsLight
RellCrisp
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 4
- Void grubs
- 2
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 9
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, Weibo Gaming.
Biggest lead: JD Gaming +9,503, Weibo Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | JD Gaming +9,503 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
MorellonomiconLight, in 6.9% of the champion's games
Randuin's OmenTarzan, in 7.9% of the champion's games
FlandreRenekton
BreatheGnar
KanaviIvern
TarzanMaokai
YagaoCorki
XiaohuZeri
RulerMiss Fortune
LightZiggs
MISSINGLeona
CrispRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
JD Gaming
VictoryRed side
Weibo Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/4 | 5/1/11 | 3/2/6 | 6/0/3 | 0/2/12 | 2/3/0 | 0/5/2 | 3/3/1 | 0/1/3 | 0/5/4 |
| Kill participation | 41.2% | 94.1% | 52.9% | 52.9% | 70.6% | 40% | 40% | 80% | 60% | 80% |
| CS | 275 | 201 | 285 | 333 | 31 | 299 | 138 | 307 | 291 | 36 |
| CS per minute | 8.5 | 6.2 | 8.8 | 10.3 | 1.0 | 9.3 | 4.3 | 9.5 | 9.0 | 1.1 |
| Gold | 12,122 | 13,279 | 13,165 | 16,275 | 8,444 | 13,013 | 8,378 | 13,298 | 12,045 | 7,048 |
| Gold share | 19.2% | 21% | 20.8% | 25.7% | 13.3% | 24.2% | 15.6% | 24.7% | 22.4% | 13.1% |
| Earned gold per minute | 245 | 281 | 277 | 374 | 131 | 273 | 129 | 281 | 243 | 88 |
| Damage to champions | 10,831 | 9,757 | 21,998 | 23,402 | 10,847 | 22,072 | 10,821 | 13,130 | 24,354 | 3,230 |
| Damage share | 14.1% | 12.7% | 28.6% | 30.5% | 14.1% | 30% | 14.7% | 17.8% | 33.1% | 4.4% |
| Damage per minute | 336 | 303 | 682 | 726 | 336 | 684 | 336 | 407 | 755 | 100 |
| Damage taken per minute | 979 | 428 | 522 | 258 | 619 | 807 | 999 | 664 | 265 | 529 |
| Vision score | 38 | 48 | 42 | 58 | 144 | 33 | 40 | 53 | 28 | 116 |
| Wards placed | 10 | 10 | 16 | 10 | 96 | 17 | 12 | 7 | 10 | 67 |
| Wards killed | 10 | 11 | 9 | 24 | 12 | 6 | 8 | 23 | 13 | 22 |
| Control wards | 5 | 10 | 5 | 4 | 17 | 7 | 10 | 5 | 4 | 22 |
| Gold spent | 11,390 | 11,854 | 11,352 | 14,789 | 7,325 | 11,747 | 7,870 | 12,609 | 10,969 | 7,025 |
| Own jungle monsters | 8 | 105 | 16 | 0 | 0 | 3 | 86 | 16 | 4 | 0 |
| Enemy jungle monsters | 0 | 31 | 8 | 4 | 0 | 0 | 16 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11365-11365_game_4
Methodology →