WLDs · Patch 14.15
Sep 02, 2024, 09:29 AM · 23.5 min · Game 2Scouting line
Weibo Gaming won: +12.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Breathe
3/1/5
Flandre
0/1/1
Tarzan
0/2/13
Kanavi
3/5/3
Xiaohu
6/0/0
Yagao
2/4/1
Light
5/1/6
Ruler
0/2/2
Crisp
1/2/14
MISSING
1/3/5
Draft
Weibo Gaming
Blue sideFirst pick
KennenBreathe
IvernTarzan
TristanaXiaohu
AsheLight
RellCrisp
JD Gaming
Red side
NasusFlandre
MaokaiKanavi
ZeriYagao
EzrealRuler
LeonaMISSING
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 1
- Void grubs
- 5
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Weibo Gaming leads; below, JD Gaming.
Biggest lead: Weibo Gaming +12,255, JD Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | Weibo Gaming +12,255 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
No off-meta choices in this game: everyone followed the season's most common builds.
BreatheKennen
FlandreNasus
TarzanIvern
KanaviMaokai
XiaohuTristana
YagaoZeri
LightAshe
RulerEzreal
CrispRell
MISSINGLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Weibo Gaming
VictoryRed side
JD Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/5 | 0/2/13 | 6/0/0 | 5/1/6 | 1/2/14 | 0/1/1 | 3/5/3 | 2/4/1 | 0/2/2 | 1/3/5 |
| Kill participation | 53.3% | 86.7% | 40% | 73.3% | 100% | 16.7% | 100% | 50% | 33.3% | 100% |
| CS | 213 | 111 | 240 | 234 | 27 | 207 | 114 | 192 | 197 | 26 |
| CS per minute | 9.1 | 4.7 | 10.2 | 10.0 | 1.2 | 8.8 | 4.9 | 8.2 | 8.4 | 1.1 |
| Gold | 10,632 | 8,741 | 11,996 | 11,857 | 7,743 | 9,081 | 7,276 | 8,561 | 7,800 | 5,996 |
| Gold share | 20.9% | 17.1% | 23.5% | 23.3% | 15.2% | 23.5% | 18.8% | 22.1% | 20.1% | 15.5% |
| Earned gold per minute | 319 | 239 | 377 | 371 | 196 | 253 | 176 | 231 | 198 | 122 |
| Damage to champions | 15,202 | 4,527 | 16,426 | 21,880 | 3,762 | 7,249 | 10,163 | 10,787 | 9,516 | 3,328 |
| Damage share | 24.6% | 7.3% | 26.6% | 35.4% | 6.1% | 17.7% | 24.8% | 26.3% | 23.2% | 8.1% |
| Damage per minute | 648 | 193 | 700 | 933 | 160 | 309 | 433 | 460 | 406 | 142 |
| Damage taken per minute | 476 | 408 | 530 | 498 | 549 | 609 | 1,102 | 736 | 395 | 612 |
| Vision score | 27 | 34 | 38 | 37 | 70 | 21 | 19 | 23 | 34 | 80 |
| Wards placed | 7 | 12 | 13 | 9 | 32 | 7 | 6 | 5 | 8 | 44 |
| Wards killed | 5 | 5 | 7 | 8 | 12 | 2 | 2 | 7 | 10 | 13 |
| Control wards | 4 | 8 | 6 | 3 | 14 | 2 | 5 | 0 | 4 | 12 |
| Gold spent | 8,895 | 7,925 | 10,099 | 10,130 | 6,400 | 8,897 | 6,985 | 8,035 | 7,118 | 5,855 |
| Own jungle monsters | 3 | 49 | 16 | 4 | 0 | 0 | 69 | 3 | 1 | 0 |
| Enemy jungle monsters | 0 | 31 | 0 | 8 | 0 | 0 | 12 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11365-11365_game_2
Methodology →