DCup
Nov 12, 2016, 05:07 AM · 26.8 min7Kills14
44.7kGold53.3k
43,573Damage46,734
Scouting line
I May won: +8.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Flandre
3/3/2
AmazingJ
5/1/5
—
—
—
—
—
—
SofM
2/2/4
Fireloli
1/1/7
—
—
—
—
—
—
Tank
1/3/2
Athena
5/1/4
—
—
—
—
—
—
Martin
1/3/2
Jinjiao
2/1/4
—
—
—
—
—
—
JieZou
0/3/2
Road
1/3/9
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Flandre
Poppy · 3/3/2
013
Better in 0 x 13 of 14
AmazingJ
Kennen · 5/1/5![]()
- 3
- Kills
- 5
- 3
- Deaths
- 1
- 2
- Assists
- 5
- 1.7
- KDA
- 10.0
- 71%
- Kill participation
- 71%
- 154
- CS
- 222
- 5.7
- CS per minute
- 8.3
- 8,904
- Gold
- 11,486
- 20%
- Gold share
- 22%
- 10,860
- Damage to champions
- 18,519
- 405
- Damage per minute
- 691
- 25%
- Damage share
- 40%
- 661
- Damage taken per minute
- 644
- 9
- Wards placed
- 14
- 3
- Wards killed
- 6
Draft
Snake Esports
Blue side
PoppyFlandre
EliseSofM
ViktorTank
JhinMartin
ZyraJieZou
Bans


I May
Red side
KennenAmazingJ
Lee SinFireloli
OriannaAthena
AsheJinjiao
KarmaRoad
Bans


Objectives
I May
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 5
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Snake Esports leads; below, I May.
Biggest lead: Snake Esports +0, I May +8,641. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | I May +8,641 |
Blue side
Snake Esports
DefeatRed side
I May
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/2 | 2/2/4 | 1/3/2 | 1/3/2 | 0/3/2 | 5/1/5 | 1/1/7 | 5/1/4 | 2/1/4 | 1/3/9 |
| Kill participation | 71.4% | 85.7% | 42.9% | 42.9% | 28.6% | 71.4% | 57.1% | 64.3% | 42.9% | 71.4% |
| CS | 154 | 105 | 253 | 224 | 10 | 222 | 82 | 255 | 264 | 18 |
| CS per minute | 5.7 | 3.9 | 9.4 | 8.4 | 0.4 | 8.3 | 3.1 | 9.5 | 9.8 | 0.7 |
| Gold | 8,904 | 9,109 | 10,251 | 9,977 | 6,432 | 11,486 | 8,999 | 12,140 | 12,762 | 7,927 |
| Gold share | 19.9% | 20.4% | 22.9% | 22.3% | 14.4% | 21.5% | 16.9% | 22.8% | 23.9% | 14.9% |
| Earned gold per minute | 207 | 214 | 257 | 247 | 115 | 303 | 210 | 327 | 351 | 170 |
| Damage to champions | 10,860 | 6,342 | 8,515 | 9,726 | 8,130 | 18,519 | 3,959 | 9,901 | 9,233 | 5,122 |
| Damage share | 24.9% | 14.6% | 19.5% | 22.3% | 18.7% | 39.6% | 8.5% | 21.2% | 19.8% | 11% |
| Damage per minute | 405 | 236 | 318 | 363 | 303 | 691 | 148 | 369 | 344 | 191 |
| Damage taken per minute | 661 | 621 | 401 | 323 | 295 | 644 | 725 | 305 | 351 | 385 |
| Wards placed | 9 | 36 | 14 | 9 | 35 | 14 | 31 | 12 | 8 | 31 |
| Wards killed | 3 | 20 | 5 | 1 | 7 | 6 | 3 | 5 | 5 | 9 |
| Control wards | 0 | 14 | 5 | 0 | 11 | 4 | 5 | 3 | 0 | 9 |
| Own jungle monsters | 0 | 60 | 12 | 3 | 1 | 11 | 54 | 12 | 11 | 1 |
| Enemy jungle monsters | 2 | 16 | 6 | 2 | 0 | 0 | 13 | 1 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1362-1419
Methodology →