DCup
Nov 12, 2016, 06:10 AM · 40.5 min · Game 212Kills11
73.7kGold65.2k
83,454Damage44,882
Scouting line
Snake Esports won: +8.6k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Flandre
6/0/5
AmazingJ
3/5/4
—
—
—
—
—
—
SofM
3/2/5
Fireloli
1/1/4
—
—
—
—
—
—
Tank
3/2/5
BaeMe
2/2/5
—
—
—
—
—
—
Martin
0/4/3
Jinjiao
4/0/4
—
—
—
—
—
—
JieZou
0/3/6
Road
1/4/5
—
—
—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Flandre
Jayce · 6/0/5
140
Better in 14 x 0 of 14
AmazingJ
Malphite · 3/5/4![]()
- 6
- Kills
- 3
- 0
- Deaths
- 5
- 5
- Assists
- 4
- 11.0
- KDA
- 1.4
- 92%
- Kill participation
- 64%
- 325
- CS
- 279
- 8.0
- CS per minute
- 6.9
- 16,983
- Gold
- 13,905
- 23%
- Gold share
- 21%
- 24,357
- Damage to champions
- 9,038
- 602
- Damage per minute
- 223
- 29%
- Damage share
- 20%
- 344
- Damage taken per minute
- 614
- 22
- Wards placed
- 16
- 10
- Wards killed
- 9
Draft
Snake Esports
Blue side
JayceFlandre
EliseSofM
VarusTank
AsheMartin
KarmaJieZou
Bans


I May
Red side
MalphiteAmazingJ
GravesFireloli
OriannaBaeMe
JhinJinjiao
BardRoad
Bans


Objectives
I May
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 9
- Towers
- 5
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Snake Esports leads; below, I May.
Biggest lead: Snake Esports +8,562, I May +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (41 min) | Snake Esports +8,562 |
Blue side
Snake Esports
VictoryRed side
I May
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/0/5 | 3/2/5 | 3/2/5 | 0/4/3 | 0/3/6 | 3/5/4 | 1/1/4 | 2/2/5 | 4/0/4 | 1/4/5 |
| Kill participation | 91.7% | 66.7% | 66.7% | 25% | 50% | 63.6% | 45.5% | 63.6% | 72.7% | 54.5% |
| CS | 325 | 175 | 359 | 316 | 30 | 279 | 168 | 364 | 251 | 28 |
| CS per minute | 8.0 | 4.3 | 8.9 | 7.8 | 0.7 | 6.9 | 4.2 | 9.0 | 6.2 | 0.7 |
| Gold | 16,983 | 15,059 | 16,489 | 14,991 | 10,225 | 13,905 | 12,562 | 15,687 | 13,136 | 9,895 |
| Gold share | 23% | 20.4% | 22.4% | 20.3% | 13.9% | 21.3% | 19.3% | 24.1% | 20.2% | 15.2% |
| Earned gold per minute | 298 | 251 | 286 | 249 | 131 | 222 | 189 | 266 | 203 | 123 |
| Damage to champions | 24,357 | 17,206 | 29,160 | 6,597 | 6,134 | 9,038 | 7,306 | 8,070 | 15,039 | 5,429 |
| Damage share | 29.2% | 20.6% | 34.9% | 7.9% | 7.4% | 20.1% | 16.3% | 18% | 33.5% | 12.1% |
| Damage per minute | 602 | 425 | 721 | 163 | 152 | 223 | 181 | 200 | 372 | 134 |
| Damage taken per minute | 344 | 513 | 208 | 348 | 319 | 614 | 567 | 487 | 252 | 475 |
| Wards placed | 22 | 42 | 23 | 14 | 67 | 16 | 44 | 13 | 15 | 55 |
| Wards killed | 10 | 22 | 6 | 13 | 22 | 9 | 24 | 12 | 4 | 25 |
| Control wards | 2 | 18 | 7 | 1 | 17 | 6 | 10 | 11 | 5 | 15 |
| Own jungle monsters | 21 | 69 | 10 | 30 | 0 | 25 | 84 | 24 | 3 | 1 |
| Enemy jungle monsters | 6 | 36 | 9 | 4 | 0 | 0 | 18 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1362-1420
Methodology →