DCup
Nov 12, 2016, 08:21 AM · 42.1 min · Game 411Kills24
71.4kGold81.4k
94,316Damage110,201
Scouting line
Snake Esports won: +10.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
AmazingJ
1/4/2
Flandre
10/2/6
—
—
—
—
—
—
Fireloli
0/5/7
SofM
5/1/10
—
—
—
—
—
—
Athena
6/3/3
Tank
4/3/11
—
—
—
—
—
—
Jinjiao
3/5/4
Martin
4/0/12
—
—
—
—
—
—
Road
1/7/5
JieZou
1/5/17
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
AmazingJ
Ekko · 1/4/2
113
Better in 1 x 13 of 14
Flandre
Kled · 10/2/6![]()
- 1
- Kills
- 10
- 4
- Deaths
- 2
- 2
- Assists
- 6
- 0.8
- KDA
- 8.0
- 27%
- Kill participation
- 67%
- 291
- CS
- 385
- 6.9
- CS per minute
- 9.2
- 13,364
- Gold
- 19,013
- 19%
- Gold share
- 23%
- 14,730
- Damage to champions
- 29,442
- 350
- Damage per minute
- 700
- 16%
- Damage share
- 27%
- 903
- Damage taken per minute
- 1,041
- 20
- Wards placed
- 23
- 7
- Wards killed
- 3
Draft
I May
Blue side
EkkoAmazingJ
OlafFireloli
ViktorAthena
VarusJinjiao
ZyraRoad
Bans


Snake Esports
Red side
KledFlandre
GravesSofM
LissandraTank
JhinMartin
KarmaJieZou
Bans


Objectives
Snake Esports
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 3
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line I May leads; below, Snake Esports.
Biggest lead: I May +0, Snake Esports +10,022. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (42 min) | Snake Esports +10,022 |
Blue side
I May
DefeatRed side
Snake Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/2 | 0/5/7 | 6/3/3 | 3/5/4 | 1/7/5 | 10/2/6 | 5/1/10 | 4/3/11 | 4/0/12 | 1/5/17 |
| Kill participation | 27.3% | 63.6% | 81.8% | 63.6% | 54.5% | 66.7% | 62.5% | 62.5% | 66.7% | 75% |
| CS | 291 | 142 | 418 | 365 | 48 | 385 | 268 | 384 | 344 | 27 |
| CS per minute | 6.9 | 3.4 | 9.9 | 8.7 | 1.1 | 9.2 | 6.4 | 9.1 | 8.2 | 0.6 |
| Gold | 13,364 | 12,320 | 18,130 | 15,904 | 11,663 | 19,013 | 17,484 | 17,434 | 17,024 | 10,448 |
| Gold share | 18.7% | 17.3% | 25.4% | 22.3% | 16.3% | 23.4% | 21.5% | 21.4% | 20.9% | 12.8% |
| Earned gold per minute | 196 | 172 | 310 | 257 | 156 | 331 | 294 | 293 | 283 | 127 |
| Damage to champions | 14,730 | 10,072 | 26,851 | 21,794 | 20,869 | 29,442 | 24,271 | 19,271 | 29,738 | 7,479 |
| Damage share | 15.6% | 10.7% | 28.5% | 23.1% | 22.1% | 26.7% | 22% | 17.5% | 27% | 6.8% |
| Damage per minute | 350 | 239 | 638 | 518 | 496 | 700 | 577 | 458 | 707 | 178 |
| Damage taken per minute | 903 | 859 | 384 | 417 | 593 | 1,041 | 636 | 527 | 333 | 456 |
| Wards placed | 20 | 37 | 28 | 12 | 45 | 23 | 49 | 23 | 16 | 66 |
| Wards killed | 7 | 26 | 13 | 13 | 29 | 3 | 37 | 2 | 3 | 12 |
| Control wards | 1 | 13 | 8 | 3 | 13 | 3 | 17 | 7 | 1 | 14 |
| Own jungle monsters | 11 | 71 | 47 | 11 | 1 | 23 | 114 | 23 | 9 | 0 |
| Enemy jungle monsters | 0 | 17 | 4 | 1 | 0 | 3 | 36 | 1 | 3 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1362-1422
Methodology →