LSPL · Patch 7.06 · Spring
PlayoffsApr 14, 2017, 05:16 AM · 21.5 min21Kills4
46.5kGold30.3k
48,029Damage29,999
Scouting line
DAN Gaming won: +16.2k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Lies
2/1/8
Riris
1/4/0
—
—
—
—
—
—
Karin
8/0/7
inSec
1/3/1
—
—
—
—
—
—
Ggoong
6/1/7
Corn
1/4/1
—
—
—
—
—
—
QiuQiu
1/1/9
Wuxx
0/5/2
—
—
—
—
—
—
Cat
4/1/7
Ley
1/5/2
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Lies
Kled · 2/1/8
112
Better in 11 x 2 of 14
Riris
Gragas · 1/4/0![]()
- 2
- Kills
- 1
- 1
- Deaths
- 4
- 8
- Assists
- 0
- 10.0
- KDA
- 0.3
- 48%
- Kill participation
- 25%
- 161
- CS
- 144
- 7.5
- CS per minute
- 6.7
- 8,786
- Gold
- 6,247
- 19%
- Gold share
- 21%
- 10,021
- Damage to champions
- 7,828
- 466
- Damage per minute
- 364
- 21%
- Damage share
- 26%
- 678
- Damage taken per minute
- 739
- 10
- Wards placed
- 8
- 1
- Wards killed
- 1
Draft
DAN Gaming
Blue side
KledLies
RengarKarin
AhriGgoong
JhinQiuQiu
Miss FortuneCat
Bans




Royal Club
Red side
GragasRiris
Kha'ZixinSec
FizzCorn
AsheWuxx
MalzaharLey
Bans




Objectives
Royal Club
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 8
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DAN Gaming leads; below, Royal Club.
Biggest lead: DAN Gaming +16,249, Royal Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (22 min) | DAN Gaming +16,249 |
Blue side
DAN Gaming
VictoryRed side
Royal Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/8 | 8/0/7 | 6/1/7 | 1/1/9 | 4/1/7 | 1/4/0 | 1/3/1 | 1/4/1 | 0/5/2 | 1/5/2 |
| Kill participation | 47.6% | 71.4% | 61.9% | 47.6% | 52.4% | 25% | 50% | 50% | 50% | 75% |
| CS | 161 | 134 | 165 | 180 | 24 | 144 | 103 | 153 | 146 | 16 |
| CS per minute | 7.5 | 6.2 | 7.7 | 8.4 | 1.1 | 6.7 | 4.8 | 7.1 | 6.8 | 0.7 |
| Gold | 8,786 | 10,693 | 9,791 | 9,455 | 7,784 | 6,247 | 6,352 | 6,602 | 6,248 | 4,811 |
| Gold share | 18.9% | 23% | 21.1% | 20.3% | 16.7% | 20.6% | 21% | 21.8% | 20.6% | 15.9% |
| Earned gold per minute | 274 | 363 | 321 | 305 | 227 | 156 | 161 | 173 | 156 | 89 |
| Damage to champions | 10,021 | 11,926 | 10,312 | 6,899 | 8,871 | 7,828 | 2,542 | 5,699 | 5,815 | 8,115 |
| Damage share | 20.9% | 24.8% | 21.5% | 14.4% | 18.5% | 26.1% | 8.5% | 19% | 19.4% | 27.1% |
| Damage per minute | 466 | 554 | 479 | 321 | 412 | 364 | 118 | 265 | 270 | 377 |
| Damage taken per minute | 678 | 903 | 284 | 282 | 314 | 739 | 761 | 508 | 499 | 448 |
| Wards placed | 10 | 17 | 9 | 12 | 26 | 8 | 15 | 10 | 8 | 21 |
| Wards killed | 1 | 3 | 4 | 3 | 7 | 1 | 5 | 2 | 3 | 8 |
| Control wards | 2 | 6 | 1 | 4 | 4 | 1 | 4 | 1 | 1 | 7 |
| Own jungle monsters | 6 | 52 | 2 | 1 | 0 | 0 | 41 | 0 | 2 | 0 |
| Enemy jungle monsters | 1 | 50 | 3 | 0 | 4 | 0 | 30 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2072-2084
Methodology →