LSPL · Patch 7.06 · Spring
PlayoffsApr 14, 2017, 07:22 AM · 39.7 min · Game 4Scouting line
Royal Club won: +0.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Lies
6/9/5
Riris
2/2/19
Karin
8/3/6
inSec
8/1/13
Ggoong
4/4/12
Corn
14/4/10
QiuQiu
2/5/11
Wuxx
3/6/15
Cat
2/7/11
Ley
1/9/13
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Lies
Rumble · 6/9/5
86
Better in 8 x 6 of 14
Riris
Nautilus · 2/2/19![]()
- 6
- Kills
- 2
- 9
- Deaths
- 2
- 5
- Assists
- 19
- 1.2
- KDA
- 10.5
- 50%
- Kill participation
- 75%
- 272
- CS
- 218
- 6.9
- CS per minute
- 5.5
- 15,035
- Gold
- 13,634
- 21%
- Gold share
- 19%
- 29,720
- Damage to champions
- 13,259
- 749
- Damage per minute
- 334
- 32%
- Damage share
- 14%
- 673
- Damage taken per minute
- 703
- 22
- Wards placed
- 25
- 3
- Wards killed
- 4
Draft
DAN Gaming
Blue side
RumbleLies
RengarKarin
AhriGgoong
CaitlynQiuQiu
ThreshCat
Royal Club
Red side
NautilusRiris
GravesinSec
TalonCorn
AsheWuxx
MalzaharLey
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 5
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DAN Gaming leads; below, Royal Club.
Biggest lead: DAN Gaming +0, Royal Club +933. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (40 min) | Royal Club +933 |
Blue side
DAN Gaming
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/9/5 | 8/3/6 | 4/4/12 | 2/5/11 | 2/7/11 | 2/2/19 | 8/1/13 | 14/4/10 | 3/6/15 | 1/9/13 |
| Kill participation | 50% | 63.6% | 72.7% | 59.1% | 59.1% | 75% | 75% | 85.7% | 64.3% | 50% |
| CS | 272 | 202 | 315 | 264 | 40 | 218 | 234 | 314 | 313 | 20 |
| CS per minute | 6.9 | 5.1 | 7.9 | 6.7 | 1.0 | 5.5 | 5.9 | 7.9 | 7.9 | 0.5 |
| Gold | 15,035 | 15,986 | 16,077 | 14,730 | 10,989 | 13,634 | 15,966 | 18,541 | 15,711 | 9,898 |
| Gold share | 20.6% | 22% | 22.1% | 20.2% | 15.1% | 18.5% | 21.6% | 25.1% | 21.3% | 13.4% |
| Earned gold per minute | 250 | 274 | 276 | 243 | 148 | 215 | 274 | 339 | 267 | 121 |
| Damage to champions | 29,720 | 17,184 | 26,335 | 13,813 | 5,538 | 13,259 | 24,200 | 25,804 | 17,529 | 11,239 |
| Damage share | 32.1% | 18.6% | 28.4% | 14.9% | 6% | 14.4% | 26.3% | 28% | 19% | 12.2% |
| Damage per minute | 749 | 433 | 664 | 348 | 140 | 334 | 610 | 651 | 442 | 283 |
| Damage taken per minute | 673 | 927 | 472 | 441 | 561 | 703 | 551 | 702 | 459 | 497 |
| Wards placed | 22 | 31 | 20 | 17 | 54 | 25 | 33 | 23 | 13 | 52 |
| Wards killed | 3 | 12 | 6 | 11 | 13 | 4 | 21 | 3 | 6 | 14 |
| Control wards | 4 | 6 | 1 | 2 | 12 | 7 | 11 | 3 | 5 | 17 |
| Own jungle monsters | 13 | 90 | 10 | 3 | 0 | 2 | 92 | 1 | 12 | 0 |
| Enemy jungle monsters | 20 | 44 | 6 | 4 | 0 | 0 | 44 | 1 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2072-2087
Methodology →