LDL · Patch 11.16 · Summer
PlayoffsAug 29, 2021, 10:07 AM · 34.7 min · Game 215Kills20
59.5kGold64.5k
73,963Damage91,233
Scouting line
Royal Club closed it: +5.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
yebo
3/5/6
Xiaobai
2/3/16
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—
—
—
—
—
Yanxiang
7/4/4
XLB
3/1/13
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—
—
—
—
—
Harder
3/4/10
Lover11
4/5/10
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—
—
—
—
—
Ever
1/5/10
Such
11/3/6
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—
—
—
—
—
skIIn
1/2/6
Lele
0/3/17
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—
—
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Draft
Shu Dai Xiong Gaming
Blue sideFirst pick
Renektonyebo
ViegoYanxiang
SylasHarder
AsheEver
GalioskIIn
Bans




Royal Club
Red side
OrnnXiaobai
Lee SinXLB
SyndraLover11
Kai'SaSuch
LeonaLele
Bans




Objectives
Royal Club
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 6
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Shu Dai Xiong Gaming leads; below, Royal Club.
Biggest lead: Shu Dai Xiong Gaming +0, Royal Club +5,004. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Royal Club +5,004 |
Blue side
Shu Dai Xiong Gaming
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/6 | 7/4/4 | 3/4/10 | 1/5/10 | 1/2/6 | 2/3/16 | 3/1/13 | 4/5/10 | 11/3/6 | 0/3/17 |
| Kill participation | 60% | 73.3% | 86.7% | 73.3% | 46.7% | 90% | 80% | 70% | 85% | 85% |
| CS | 296 | 177 | 249 | 311 | 52 | 260 | 177 | 301 | 345 | 42 |
| CS per minute | 8.5 | 5.1 | 7.2 | 9.0 | 1.5 | 7.5 | 5.1 | 8.7 | 10.0 | 1.2 |
| Gold | 13,473 | 12,752 | 12,216 | 12,922 | 8,101 | 12,489 | 11,650 | 14,022 | 18,146 | 8,161 |
| Gold share | 22.7% | 21.4% | 20.5% | 21.7% | 13.6% | 19.4% | 18.1% | 21.8% | 28.1% | 12.7% |
| Earned gold per minute | 258 | 237 | 222 | 242 | 103 | 230 | 206 | 274 | 393 | 105 |
| Damage to champions | 13,983 | 12,556 | 20,881 | 19,785 | 6,758 | 18,112 | 12,968 | 22,035 | 32,273 | 5,845 |
| Damage share | 18.9% | 17% | 28.2% | 26.7% | 9.1% | 19.9% | 14.2% | 24.2% | 35.4% | 6.4% |
| Damage per minute | 403 | 362 | 602 | 571 | 195 | 522 | 374 | 636 | 931 | 169 |
| Damage taken per minute | 990 | 910 | 646 | 463 | 473 | 717 | 918 | 378 | 429 | 503 |
| Vision score | 46 | 43 | 30 | 46 | 83 | 33 | 62 | 39 | 64 | 85 |
| Wards placed | 20 | 12 | 14 | 15 | 50 | 14 | 20 | 14 | 30 | 42 |
| Wards killed | 7 | 14 | 9 | 12 | 15 | 5 | 19 | 8 | 15 | 12 |
| Control wards | 9 | 10 | 7 | 7 | 14 | 8 | 11 | 5 | 4 | 12 |
| Gold spent | 12,184 | 12,229 | 11,965 | 12,595 | 7,910 | 11,489 | 9,914 | 13,969 | 14,934 | 7,270 |
| Own jungle monsters | 5 | 118 | 20 | 17 | 0 | 10 | 103 | 22 | 28 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 8 | 0 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8115-11263
Methodology →