LDL · Patch 11.16 · Summer
PlayoffsAug 29, 2021, 12:02 PM · 28.5 min · Game 419Kills8
56.1kGold46.4k
61,308Damage52,208
Scouting line
Royal Club closed it: +9.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaobai
6/1/5
yebo
1/5/1
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—
—
—
—
—
XLB
8/2/5
Yanxiang
5/4/2
—
—
—
—
—
—
Lover11
0/1/13
Harder
0/4/7
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—
—
—
—
—
Such
3/3/5
Ever
0/2/3
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—
—
—
—
—
Lele
2/1/12
skIIn
2/4/6
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Draft
Royal Club
Blue sideFirst pick
CamilleXiaobai
Lee SinXLB
GalioLover11
SyndraSuch
LeonaLele
Bans




Shu Dai Xiong Gaming
Red side
Gangplankyebo
ViegoYanxiang
OriannaHarder
AsheEver
BraumskIIn
Bans




Objectives
Shu Dai Xiong Gaming
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Club leads; below, Shu Dai Xiong Gaming.
Biggest lead: Royal Club +9,719, Shu Dai Xiong Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Royal Club +9,719 |
Blue side
Royal Club
VictoryRed side
Shu Dai Xiong Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/1/5 | 8/2/5 | 0/1/13 | 3/3/5 | 2/1/12 | 1/5/1 | 5/4/2 | 0/4/7 | 0/2/3 | 2/4/6 |
| Kill participation | 57.9% | 68.4% | 68.4% | 42.1% | 73.7% | 25% | 87.5% | 87.5% | 37.5% | 100% |
| CS | 241 | 192 | 202 | 237 | 41 | 194 | 143 | 246 | 246 | 31 |
| CS per minute | 8.4 | 6.7 | 7.1 | 8.3 | 1.4 | 6.8 | 5.0 | 8.6 | 8.6 | 1.1 |
| Gold | 14,213 | 12,691 | 9,660 | 11,455 | 8,072 | 10,236 | 9,475 | 10,011 | 9,633 | 7,017 |
| Gold share | 25.3% | 22.6% | 17.2% | 20.4% | 14.4% | 22.1% | 20.4% | 21.6% | 20.8% | 15.1% |
| Earned gold per minute | 366 | 313 | 206 | 269 | 151 | 227 | 200 | 219 | 206 | 114 |
| Damage to champions | 14,212 | 16,172 | 11,104 | 14,908 | 4,912 | 12,743 | 13,847 | 9,882 | 10,710 | 5,026 |
| Damage share | 23.2% | 26.4% | 18.1% | 24.3% | 8% | 24.4% | 26.5% | 18.9% | 20.5% | 9.6% |
| Damage per minute | 498 | 567 | 389 | 522 | 172 | 447 | 485 | 346 | 375 | 176 |
| Damage taken per minute | 735 | 1,051 | 461 | 287 | 437 | 692 | 979 | 327 | 287 | 548 |
| Vision score | 26 | 47 | 34 | 22 | 71 | 20 | 30 | 27 | 33 | 61 |
| Wards placed | 8 | 17 | 12 | 8 | 37 | 14 | 8 | 10 | 8 | 41 |
| Wards killed | 6 | 12 | 7 | 4 | 10 | 0 | 7 | 6 | 8 | 9 |
| Control wards | 4 | 8 | 7 | 1 | 9 | 6 | 7 | 1 | 3 | 9 |
| Gold spent | 13,303 | 9,039 | 8,714 | 11,190 | 5,635 | 9,245 | 8,814 | 9,955 | 9,064 | 6,535 |
| Own jungle monsters | 10 | 83 | 0 | 0 | 0 | 4 | 94 | 0 | 0 | 0 |
| Enemy jungle monsters | 11 | 37 | 4 | 0 | 0 | 0 | 6 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8115-11267
Methodology →