LDL · Patch 11.16 · Summer
PlayoffsSep 06, 2021, 12:40 PM · 30.6 min · Game 313Kills11
54.0kGold58.9k
59,996Damage54,278
Scouting line
Rare Atom Period closed it: +4.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Wayward
3/3/7
torch
1/3/7
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—
—
—
—
—
Naruto
2/1/7
Yge
1/3/7
—
—
—
—
—
—
Yimeng
4/2/5
Strive
3/3/5
—
—
—
—
—
—
Photic
3/3/5
Ahn
6/1/2
—
—
—
—
—
—
Ke
1/2/10
Zorah
0/3/5
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—
—
—
—
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Draft
Top Esports Challenger
Blue sideFirst pick
AatroxWayward
OlafNaruto
LeBlancYimeng
AshePhotic
LeonaKe
Bans




Rare Atom Period
Red side
Camilletorch
Xin ZhaoYge
LissandraStrive
DravenAhn
NautilusZorah
Bans




Objectives
Rare Atom Period
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 4
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Top Esports Challenger leads; below, Rare Atom Period.
Biggest lead: Top Esports Challenger +0, Rare Atom Period +4,898. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Rare Atom Period +4,898 |
Blue side
Top Esports Challenger
DefeatRed side
Rare Atom Period
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/7 | 2/1/7 | 4/2/5 | 3/3/5 | 1/2/10 | 1/3/7 | 1/3/7 | 3/3/5 | 6/1/2 | 0/3/5 |
| Kill participation | 76.9% | 69.2% | 69.2% | 61.5% | 84.6% | 72.7% | 72.7% | 72.7% | 72.7% | 45.5% |
| CS | 239 | 193 | 244 | 306 | 28 | 240 | 151 | 245 | 322 | 40 |
| CS per minute | 7.8 | 6.3 | 8.0 | 10.0 | 0.9 | 7.8 | 4.9 | 8.0 | 10.5 | 1.3 |
| Gold | 11,467 | 11,122 | 11,687 | 12,595 | 7,132 | 11,896 | 9,842 | 11,628 | 18,221 | 7,314 |
| Gold share | 21.2% | 20.6% | 21.6% | 23.3% | 13.2% | 20.2% | 16.7% | 19.7% | 30.9% | 12.4% |
| Earned gold per minute | 243 | 232 | 250 | 280 | 101 | 257 | 190 | 248 | 463 | 107 |
| Damage to champions | 17,084 | 10,518 | 13,501 | 15,329 | 3,564 | 12,284 | 9,373 | 11,051 | 16,972 | 4,598 |
| Damage share | 28.5% | 17.5% | 22.5% | 25.6% | 5.9% | 22.6% | 17.3% | 20.4% | 31.3% | 8.5% |
| Damage per minute | 558 | 343 | 441 | 500 | 116 | 401 | 306 | 361 | 554 | 150 |
| Damage taken per minute | 764 | 733 | 472 | 342 | 308 | 703 | 1,080 | 495 | 414 | 371 |
| Vision score | 29 | 44 | 29 | 61 | 86 | 24 | 41 | 29 | 39 | 81 |
| Wards placed | 12 | 8 | 10 | 14 | 59 | 8 | 11 | 8 | 13 | 55 |
| Wards killed | 3 | 14 | 6 | 14 | 6 | 7 | 7 | 11 | 9 | 9 |
| Control wards | 9 | 6 | 6 | 4 | 17 | 3 | 9 | 6 | 5 | 17 |
| Gold spent | 11,314 | 10,539 | 10,050 | 12,190 | 7,055 | 9,864 | 8,465 | 11,440 | 14,779 | 6,135 |
| Own jungle monsters | 14 | 108 | 14 | 14 | 0 | 8 | 78 | 6 | 26 | 0 |
| Enemy jungle monsters | 0 | 24 | 0 | 4 | 0 | 0 | 5 | 1 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8119-11297
Methodology →