LDL · Patch 11.16 · Summer
PlayoffsSep 08, 2021, 09:21 AM · 26.7 min6Kills16
41.6kGold50.6k
41,223Damage51,220
Scouting line
Royal Club won: +8.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
torch
0/4/1
Xiaobai
4/1/6
—
—
—
—
—
—
Yge
1/3/4
XLB
5/1/5
—
—
—
—
—
—
Strive
1/3/3
Lover11
3/0/8
—
—
—
—
—
—
Ahn
3/5/2
Such
2/4/11
—
—
—
—
—
—
Zorah
1/1/5
Lele
2/0/9
—
—
—
—
—
—
Draft
Rare Atom Period
Blue sideFirst pick
Gnartorch
Lee SinYge
LeBlancStrive
KalistaAhn
PykeZorah
Bans




Royal Club
Red side
KennenXiaobai
ViegoXLB
LissandraLover11
VarusSuch
SettLele
Bans




Objectives
Royal Club
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rare Atom Period leads; below, Royal Club.
Biggest lead: Rare Atom Period +0, Royal Club +8,914. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Royal Club +8,914 |
Blue side
Rare Atom Period
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/1 | 1/3/4 | 1/3/3 | 3/5/2 | 1/1/5 | 4/1/6 | 5/1/5 | 3/0/8 | 2/4/11 | 2/0/9 |
| Kill participation | 16.7% | 83.3% | 66.7% | 83.3% | 100% | 62.5% | 62.5% | 68.8% | 81.3% | 68.8% |
| CS | 203 | 148 | 229 | 225 | 52 | 206 | 169 | 214 | 233 | 35 |
| CS per minute | 7.6 | 5.5 | 8.6 | 8.4 | 1.9 | 7.7 | 6.3 | 8.0 | 8.7 | 1.3 |
| Gold | 8,032 | 8,022 | 9,025 | 9,700 | 6,869 | 10,112 | 10,985 | 10,832 | 11,355 | 7,278 |
| Gold share | 19.3% | 19.3% | 21.7% | 23.3% | 16.5% | 20% | 21.7% | 21.4% | 22.5% | 14.4% |
| Earned gold per minute | 168 | 167 | 205 | 230 | 124 | 246 | 278 | 272 | 292 | 140 |
| Damage to champions | 8,130 | 6,581 | 8,802 | 9,880 | 7,830 | 10,810 | 7,205 | 9,209 | 16,907 | 7,089 |
| Damage share | 19.7% | 16% | 21.4% | 24% | 19% | 21.1% | 14.1% | 18% | 33% | 13.8% |
| Damage per minute | 304 | 246 | 329 | 370 | 293 | 404 | 270 | 344 | 632 | 265 |
| Damage taken per minute | 620 | 780 | 568 | 488 | 289 | 370 | 857 | 414 | 374 | 556 |
| Vision score | 17 | 31 | 22 | 14 | 81 | 28 | 32 | 34 | 41 | 52 |
| Wards placed | 6 | 11 | 6 | 11 | 59 | 6 | 11 | 6 | 22 | 25 |
| Wards killed | 4 | 11 | 5 | 2 | 8 | 9 | 6 | 13 | 9 | 8 |
| Control wards | 1 | 4 | 4 | 4 | 17 | 3 | 6 | 4 | 2 | 6 |
| Gold spent | 7,895 | 7,940 | 8,735 | 9,079 | 6,764 | 9,955 | 9,390 | 8,910 | 8,900 | 5,950 |
| Own jungle monsters | 6 | 101 | 12 | 8 | 0 | 6 | 91 | 4 | 3 | 0 |
| Enemy jungle monsters | 0 | 4 | 4 | 0 | 0 | 0 | 4 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8120-11300
Methodology →