LDL · Patch 11.16 · Summer
PlayoffsSep 08, 2021, 12:00 PM · 33.7 min · Game 46Kills15
55.4kGold65.4k
51,099Damage61,283
Scouting line
Royal Club closed it: +10.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
torch
2/4/1
Xiaobai
3/1/4
—
—
—
—
—
—
Yge
1/2/4
XLB
2/1/9
—
—
—
—
—
—
Strive
1/0/5
Lover11
1/1/9
—
—
—
—
—
—
Ahn
2/5/0
Such
8/1/3
—
—
—
—
—
—
Zorah
0/4/3
Lele
1/2/9
—
—
—
—
—
—
Draft
Rare Atom Period
Blue sideFirst pick
Camilletorch
ViegoYge
Twisted FateStrive
JinxAhn
AlistarZorah
Bans




Royal Club
Red side
RenektonXiaobai
Lee SinXLB
GalioLover11
Kai'SaSuch
NautilusLele
Bans




Objectives
Royal Club
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rare Atom Period leads; below, Royal Club.
Biggest lead: Rare Atom Period +0, Royal Club +9,980. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | Royal Club +9,980 |
Blue side
Rare Atom Period
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/1 | 1/2/4 | 1/0/5 | 2/5/0 | 0/4/3 | 3/1/4 | 2/1/9 | 1/1/9 | 8/1/3 | 1/2/9 |
| Kill participation | 50% | 83.3% | 100% | 33.3% | 50% | 46.7% | 73.3% | 66.7% | 73.3% | 66.7% |
| CS | 279 | 183 | 279 | 369 | 34 | 275 | 220 | 256 | 353 | 31 |
| CS per minute | 8.3 | 5.4 | 8.3 | 10.9 | 1.0 | 8.2 | 6.5 | 7.6 | 10.5 | 0.9 |
| Gold | 12,089 | 9,622 | 12,778 | 14,520 | 6,439 | 13,435 | 12,541 | 12,665 | 18,091 | 8,696 |
| Gold share | 21.8% | 17.4% | 23% | 26.2% | 11.6% | 20.5% | 19.2% | 19.4% | 27.7% | 13.3% |
| Earned gold per minute | 228 | 155 | 249 | 300 | 61 | 268 | 242 | 245 | 406 | 127 |
| Damage to champions | 12,030 | 6,161 | 15,396 | 14,862 | 2,650 | 15,180 | 8,541 | 14,890 | 16,969 | 5,703 |
| Damage share | 23.5% | 12.1% | 30.1% | 29.1% | 5.2% | 24.8% | 13.9% | 24.3% | 27.7% | 9.3% |
| Damage per minute | 357 | 183 | 457 | 441 | 79 | 450 | 253 | 442 | 504 | 169 |
| Damage taken per minute | 804 | 702 | 367 | 408 | 414 | 755 | 664 | 353 | 391 | 261 |
| Vision score | 23 | 42 | 18 | 41 | 86 | 32 | 50 | 38 | 58 | 87 |
| Wards placed | 7 | 13 | 10 | 12 | 61 | 10 | 15 | 8 | 26 | 52 |
| Wards killed | 7 | 12 | 2 | 17 | 8 | 7 | 14 | 4 | 17 | 9 |
| Control wards | 3 | 11 | 4 | 2 | 20 | 7 | 7 | 4 | 4 | 17 |
| Gold spent | 11,794 | 8,565 | 12,129 | 13,969 | 6,080 | 13,054 | 10,964 | 12,199 | 14,195 | 8,049 |
| Own jungle monsters | 6 | 109 | 20 | 29 | 0 | 8 | 120 | 4 | 10 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 12 | 0 | 7 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8120-11303
Methodology →