LDL · Patch 11.16 · Summer
PlayoffsSep 08, 2021, 12:56 PM · 32 min · Game 515Kills10
63.4kGold53.4k
66,930Damage48,296
Scouting line
Rare Atom Period closed it: +10.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
torch
2/1/9
Xiaobai
1/3/6
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—
—
—
—
—
Yge
4/1/7
XLB
2/3/6
—
—
—
—
—
—
Strive
4/1/9
Lover11
2/2/6
—
—
—
—
—
—
Ahn
3/4/8
Such
5/4/5
—
—
—
—
—
—
Zorah
2/3/11
Lele
0/3/8
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—
—
—
—
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Draft
Rare Atom Period
Blue sideFirst pick
Gnartorch
ViegoYge
OriannaStrive
ApheliosAhn
BraumZorah
Bans




Royal Club
Red side
RenektonXiaobai
GwenXLB
AkaliLover11
Kai'SaSuch
SettLele
Bans




Objectives
Royal Club
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rare Atom Period leads; below, Royal Club.
Biggest lead: Rare Atom Period +9,971, Royal Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Rare Atom Period +9,971 |
Blue side
Rare Atom Period
VictoryRed side
Royal Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/9 | 4/1/7 | 4/1/9 | 3/4/8 | 2/3/11 | 1/3/6 | 2/3/6 | 2/2/6 | 5/4/5 | 0/3/8 |
| Kill participation | 73.3% | 73.3% | 86.7% | 73.3% | 86.7% | 70% | 80% | 80% | 100% | 80% |
| CS | 261 | 202 | 313 | 262 | 44 | 255 | 225 | 272 | 299 | 31 |
| CS per minute | 8.2 | 6.3 | 9.8 | 8.2 | 1.4 | 8.0 | 7.0 | 8.5 | 9.4 | 1.0 |
| Gold | 13,165 | 12,900 | 14,908 | 13,901 | 8,537 | 11,078 | 10,808 | 11,575 | 13,306 | 6,673 |
| Gold share | 20.8% | 20.3% | 23.5% | 21.9% | 13.5% | 20.7% | 20.2% | 21.7% | 24.9% | 12.5% |
| Earned gold per minute | 281 | 273 | 336 | 304 | 136 | 216 | 207 | 231 | 285 | 78 |
| Damage to champions | 13,893 | 10,593 | 20,133 | 15,766 | 6,545 | 8,814 | 14,573 | 10,506 | 8,957 | 5,446 |
| Damage share | 20.8% | 15.8% | 30.1% | 23.6% | 9.8% | 18.2% | 30.2% | 21.8% | 18.5% | 11.3% |
| Damage per minute | 435 | 332 | 630 | 493 | 205 | 276 | 456 | 329 | 280 | 170 |
| Damage taken per minute | 592 | 843 | 278 | 427 | 307 | 767 | 828 | 572 | 374 | 459 |
| Vision score | 18 | 56 | 36 | 33 | 98 | 36 | 77 | 19 | 62 | 84 |
| Wards placed | 9 | 9 | 12 | 14 | 66 | 10 | 12 | 5 | 31 | 46 |
| Wards killed | 2 | 18 | 2 | 11 | 20 | 10 | 29 | 7 | 16 | 6 |
| Control wards | 3 | 7 | 3 | 5 | 21 | 8 | 13 | 2 | 2 | 10 |
| Gold spent | 10,385 | 10,964 | 13,169 | 12,054 | 8,325 | 10,469 | 10,039 | 10,459 | 12,889 | 6,180 |
| Own jungle monsters | 7 | 96 | 34 | 26 | 0 | 12 | 131 | 0 | 16 | 0 |
| Enemy jungle monsters | 2 | 16 | 8 | 1 | 0 | 0 | 14 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8120-11304
Methodology →