LJL · Patch 16.05 · Winter
PlayoffsMar 14, 2026, 11:08 AM · 31.7 min · Game 2Scouting line
RAYN Clocks won: +9.1k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Gecko
7/3/7
Pinnnk
3/5/5
Kangkuk
6/3/20
Imagine
2/5/5
Razer
8/3/17
Enapon
5/7/9
Fluid
7/4/10
wanan
6/7/7
chico
5/3/22
JustFocus
0/9/7
Draft
RAYN Clocks
Blue sideFirst pick
GwenGecko
Jarvan IVKangkuk
SionRazer
Miss FortuneFluid
Neekochico
Inferno Drive Tokyo
Red side
IllaoiPinnnk
GravesImagine
AnnieEnapon
Jinxwanan
NautilusJustFocus
Objectives
- +3,590
- Gold at 15
- -3,590
- 4
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 2
- 45
- Plates
- 13
- 4
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line RAYN Clocks leads; below, Inferno Drive Tokyo.
Biggest lead: RAYN Clocks +9,060, Inferno Drive Tokyo +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | RAYN Clocks +2,794 |
| 15 min | RAYN Clocks +3,590 |
| 20 min | RAYN Clocks +4,428 |
| 25 min | RAYN Clocks +8,122 |
| End (32 min) | RAYN Clocks +9,060 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Fleet Footworkwanan, in 1.5% of the champion's games
Chempunk ChainswordPinnnk, in 2.8% of the champion's games
StormrazorImagine, in 2.8% of the champion's games
Rylai's Crystal ScepterEnapon, in 3.6% of the champion's games
Spear of ShojinPinnnk, in 8.3% of the champion's games
GeckoGwen
PinnnkIllaoi
KangkukJarvan IV
ImagineGraves
RazerSion
EnaponAnnie
FluidMiss Fortune
wananJinx
chicoNeeko
JustFocusNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
RAYN Clocks
VictoryRed side
Inferno Drive Tokyo
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/3/7 | 6/3/20 | 8/3/17 | 7/4/10 | 5/3/22 | 3/5/5 | 2/5/5 | 5/7/9 | 6/7/7 | 0/9/7 |
| Kill participation | 42.4% | 78.8% | 75.8% | 51.5% | 81.8% | 50% | 43.8% | 87.5% | 81.3% | 43.8% |
| CS | 251 | 169 | 266 | 238 | 33 | 269 | 250 | 191 | 269 | 24 |
| CS per minute | 7.9 | 5.3 | 8.4 | 7.5 | 1.0 | 8.5 | 7.9 | 6.0 | 8.5 | 0.8 |
| Gold | 14,083 | 13,205 | 15,906 | 14,787 | 11,513 | 12,524 | 13,076 | 11,253 | 16,419 | 7,162 |
| Gold share | 20.3% | 19% | 22.9% | 21.3% | 16.6% | 20.7% | 21.6% | 18.6% | 27.2% | 11.9% |
| Earned gold per minute | 313 | 286 | 371 | 336 | 232 | 264 | 282 | 224 | 387 | 95 |
| Damage to champions | 21,001 | 16,338 | 23,284 | 15,154 | 19,477 | 21,461 | 17,950 | 23,018 | 22,011 | 6,040 |
| Damage share | 22% | 17.2% | 24.4% | 15.9% | 20.4% | 23.7% | 19.8% | 25.4% | 24.3% | 6.7% |
| Damage per minute | 663 | 516 | 735 | 478 | 615 | 677 | 567 | 727 | 695 | 191 |
| Damage taken per minute | 808 | 1,109 | 1,469 | 302 | 460 | 887 | 781 | 662 | 607 | 657 |
| Damage mitigated per minute | 829 | 1,306 | 4,269 | 344 | 234 | 839 | 540 | 416 | 349 | 896 |
| Damage to towers | 11,571 | 104 | 16,162 | 10,045 | 3,946 | 10,289 | 906 | 1,517 | 2,948 | 0 |
| Vision score | 43 | 47 | 42 | 35 | 138 | 34 | 48 | 28 | 15 | 103 |
| Wards placed | 10 | 10 | 10 | 14 | 66 | 14 | 8 | 6 | 8 | 55 |
| Wards killed | 5 | 6 | 9 | 8 | 17 | 4 | 11 | 6 | 3 | 10 |
| Control wards | 5 | 8 | 5 | 3 | 11 | 2 | 7 | 6 | 2 | 12 |
| Gold at 15 | 5,512 | 5,888 | 7,031 | 6,060 | 5,302 | 4,786 | 5,511 | 5,460 | 6,959 | 3,487 |
| Gold diff at 10 | +679 | +434 | +652 | -549 | +1,578 | -679 | -434 | -652 | +549 | -1,578 |
| Gold diff at 15 | +726 | +377 | +1,571 | -899 | +1,815 | -726 | -377 | -1,571 | +899 | -1,815 |
| XP diff at 10 | +421 | -231 | +482 | -41 | +552 | -421 | +231 | -482 | +41 | -552 |
| XP diff at 15 | +324 | +330 | +1,073 | +819 | 0 | -324 | -330 | -1,073 | -819 | 0 |
| CS diff at 10 | +31 | -21 | +23 | -9 | -3 | -31 | +21 | -23 | +9 | +3 |
| CS diff at 15 | +33 | -18 | +31 | +4 | -6 | -33 | +18 | -31 | -4 | +6 |
| Gold diff at 20 | +226 | +545 | +2,730 | -1,198 | +2,125 | -226 | -545 | -2,730 | +1,198 | -2,125 |
| XP diff at 20 | -204 | -249 | +1,365 | +485 | -279 | +204 | +249 | -1,365 | -485 | +279 |
| CS diff at 20 | +18 | -31 | +30 | +7 | -3 | -18 | +31 | -30 | -7 | +3 |
| Gold diff at 25 | +698 | +1,232 | +3,838 | -578 | +2,932 | -698 | -1,232 | -3,838 | +578 | -2,932 |
| XP diff at 25 | +141 | +596 | +3,087 | +1,133 | +1,912 | -141 | -596 | -3,087 | -1,133 | -1,912 |
| CS diff at 25 | +4 | -35 | +49 | +1 | -1 | -4 | +35 | -49 | -1 | +1 |
| Gold spent | 12,725 | 12,450 | 15,375 | 13,480 | 10,080 | 12,550 | 12,375 | 11,160 | 16,350 | 6,805 |
| Multikills | 2× double, 2× triple | 1× double | 1× double | — | — | — | — | 1× double | 1× double | — |
Game ID LOLTMNT01_348586
Methodology →