UL · Patch 14.04 · Spring
PlayoffsMar 14, 2024, 04:58 PM · 28.9 minScouting line
Zero Tenacity won: +6.1k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Melonik
0/5/3
Kozi
3/3/3
bluerzor
2/1/6
ShazQ
5/2/2
Kofte
6/0/4
Syzyf
0/2/1
HARPOON
7/1/4
Salami
0/3/2
Erdote
0/1/10
Acorderr
0/5/3
Draft
Zero Tenacity
Blue sideFirst pick
RumbleMelonik
Xin Zhaobluerzor
NeekoKofte
SmolderHARPOON
NautilusErdote
Back2TheGame
Red side
OlafKozi
VolibearShazQ
HweiSyzyf
Kai'SaSalami
AlistarAcorderr
Objectives
- +622
- Gold at 15
- -622
- 2
- Dragons
- 2
- 3
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 7
- Towers
- 2
- 2
- Plates
- 3
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Zero Tenacity leads; below, Back2TheGame.
Biggest lead: Zero Tenacity +6,063, Back2TheGame +699. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Back2TheGame +699 |
| 15 min | Zero Tenacity +622 |
| 20 min | Zero Tenacity +1,356 |
| 25 min | Zero Tenacity +2,454 |
| End (29 min) | Zero Tenacity +6,063 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Phase RushMelonik, in 1.4% of the champion's games
Mercury's TreadsKozi, in 3.4% of the champion's games
Hail of BladesSalami, in 13% of the champion's games
MelonikRumble
KoziOlaf
bluerzorXin Zhao
ShazQVolibear
KofteNeeko
SyzyfHwei
HARPOONSmolder
SalamiKai'Sa
ErdoteNautilus
AcorderrAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Zero Tenacity
VictoryRed side
Back2TheGame
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/3 | 2/1/6 | 6/0/4 | 7/1/4 | 0/1/10 | 3/3/3 | 5/2/2 | 0/2/1 | 0/3/2 | 0/5/3 |
| Kill participation | 20% | 53.3% | 66.7% | 73.3% | 66.7% | 75% | 87.5% | 12.5% | 25% | 37.5% |
| CS | 221 | 189 | 266 | 289 | 36 | 242 | 150 | 235 | 244 | 22 |
| CS per minute | 7.6 | 6.5 | 9.2 | 10.0 | 1.2 | 8.4 | 5.2 | 8.1 | 8.4 | 0.8 |
| Gold | 9,276 | 10,093 | 12,644 | 14,218 | 7,504 | 11,627 | 9,933 | 9,279 | 10,387 | 6,446 |
| Gold share | 17.3% | 18.8% | 23.5% | 26.5% | 14% | 24.4% | 20.8% | 19.5% | 21.8% | 13.5% |
| Earned gold per minute | 189 | 217 | 305 | 359 | 127 | 270 | 211 | 189 | 227 | 91 |
| Damage to champions | 15,702 | 10,928 | 15,051 | 25,659 | 4,379 | 12,993 | 11,796 | 17,493 | 16,453 | 2,731 |
| Damage share | 21.9% | 15.2% | 21% | 35.8% | 6.1% | 21.1% | 19.2% | 28.5% | 26.8% | 4.4% |
| Damage per minute | 543 | 378 | 520 | 887 | 151 | 449 | 408 | 605 | 569 | 94 |
| Damage taken per minute | 590 | 1,173 | 483 | 480 | 447 | 868 | 1,256 | 378 | 427 | 613 |
| Damage mitigated per minute | 438 | 979 | 249 | 204 | 699 | 763 | 1,390 | 218 | 185 | 902 |
| Damage to towers | 1,041 | 2,317 | 11,479 | 4,239 | 759 | 1,566 | 2,363 | 0 | 816 | 0 |
| Vision score | 22 | 50 | 35 | 36 | 110 | 40 | 39 | 19 | 39 | 74 |
| Wards placed | 11 | 9 | 12 | 11 | 50 | 11 | 10 | 10 | 12 | 42 |
| Wards killed | 1 | 9 | 8 | 8 | 16 | 7 | 10 | 5 | 12 | 4 |
| Control wards | 3 | 7 | 9 | 2 | 12 | 2 | 7 | 2 | 2 | 10 |
| Gold at 15 | 4,819 | 5,088 | 5,982 | 5,893 | 4,065 | 5,769 | 5,197 | 5,191 | 5,609 | 3,459 |
| Gold diff at 10 | -776 | -512 | +313 | +121 | +155 | +776 | +512 | -313 | -121 | -155 |
| Gold diff at 15 | -950 | -109 | +791 | +284 | +606 | +950 | +109 | -791 | -284 | -606 |
| XP diff at 10 | -151 | -12 | +102 | +232 | -116 | +151 | +12 | -102 | -232 | +116 |
| XP diff at 15 | -341 | +650 | +261 | +899 | -146 | +341 | -650 | -261 | -899 | +146 |
| CS diff at 10 | +3 | +9 | +1 | +2 | +3 | -3 | -9 | -1 | -2 | -3 |
| CS diff at 15 | +2 | +27 | +4 | +9 | +8 | -2 | -27 | -4 | -9 | -8 |
| Gold diff at 20 | -1,487 | +155 | +1,619 | +424 | +645 | +1,487 | -155 | -1,619 | -424 | -645 |
| XP diff at 20 | -322 | +1,136 | +790 | +1,227 | +490 | +322 | -1,136 | -790 | -1,227 | -490 |
| CS diff at 20 | -12 | +44 | +5 | +20 | +8 | +12 | -44 | -5 | -20 | -8 |
| Gold diff at 25 | -2,226 | +290 | +2,420 | +1,238 | +732 | +2,226 | -290 | -2,420 | -1,238 | -732 |
| XP diff at 25 | -277 | +1,785 | +1,527 | +1,688 | -917 | +277 | -1,785 | -1,527 | -1,688 | +917 |
| CS diff at 25 | -18 | +44 | +16 | +21 | +10 | +18 | -44 | -16 | -21 | -10 |
| Gold spent | 8,625 | 8,625 | 10,475 | 10,550 | 6,300 | 11,500 | 9,825 | 9,300 | 10,050 | 6,050 |
| Multikills | — | — | — | 1× double, 1× triple, 1× quadra | — | — | 1× double | — | — | — |
Game ID LOLTMNT03_54516
Methodology →