UL · Patch 14.04 · Spring
PlayoffsMar 14, 2024, 08:12 PM · 32.6 min · Game 4Scouting line
Zero Tenacity won: +12.4k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kozi
3/4/2
Melonik
9/1/5
ShazQ
0/4/4
bluerzor
1/0/12
Syzyf
1/1/3
Kofte
0/2/12
Salami
1/3/3
HARPOON
6/0/9
Acorderr
0/5/4
Erdote
1/2/11
Draft
Back2TheGame
Blue sideFirst pick
RenektonKozi
ViShazQ
OriannaSyzyf
Kai'SaSalami
TaricAcorderr
Zero Tenacity
Red side
GnarMelonik
Xin Zhaobluerzor
KarmaKofte
ZeriHARPOON
NautilusErdote
Objectives
- +141
- Gold at 15
- -141
- 1
- Dragons
- 4
- 5
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 1
- Elder dragons
- 0
- 0
- Towers
- 10
- 3
- Plates
- 3
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Back2TheGame leads; below, Zero Tenacity.
Biggest lead: Back2TheGame +141, Zero Tenacity +12,394. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +313 |
| 15 min | Back2TheGame +141 |
| 20 min | Zero Tenacity +2,857 |
| 25 min | Zero Tenacity +6,752 |
| End (33 min) | Zero Tenacity +12,394 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Zhonya's HourglassMelonik, in 0.1% of the champion's games
B. F. SwordKozi, in 4.1% of the champion's games
Sorcerer's ShoesSalami, in 7.8% of the champion's games
Hail of BladesSalami, in 13% of the champion's games
KoziRenekton
MelonikGnar
ShazQVi
bluerzorXin Zhao
SyzyfOrianna
KofteKarma
SalamiKai'Sa
HARPOONZeri
AcorderrTaric
ErdoteNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Back2TheGame
DefeatRed side
Zero Tenacity
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/2 | 0/4/4 | 1/1/3 | 1/3/3 | 0/5/4 | 9/1/5 | 1/0/12 | 0/2/12 | 6/0/9 | 1/2/11 |
| Kill participation | 100% | 80% | 80% | 80% | 80% | 82.4% | 76.5% | 70.6% | 88.2% | 70.6% |
| CS | 271 | 141 | 272 | 294 | 49 | 289 | 213 | 261 | 293 | 38 |
| CS per minute | 8.3 | 4.3 | 8.4 | 9.0 | 1.5 | 8.9 | 6.5 | 8.0 | 9.0 | 1.2 |
| Gold | 12,327 | 8,585 | 11,323 | 12,381 | 7,219 | 16,732 | 11,644 | 12,183 | 15,120 | 8,550 |
| Gold share | 23.8% | 16.6% | 21.8% | 23.9% | 13.9% | 26.1% | 18.1% | 19% | 23.5% | 13.3% |
| Earned gold per minute | 248 | 133 | 217 | 249 | 91 | 383 | 227 | 243 | 333 | 132 |
| Damage to champions | 18,407 | 6,487 | 11,704 | 21,693 | 4,851 | 24,742 | 9,083 | 18,928 | 25,172 | 4,374 |
| Damage share | 29.2% | 10.3% | 18.5% | 34.4% | 7.7% | 30.1% | 11% | 23% | 30.6% | 5.3% |
| Damage per minute | 565 | 199 | 359 | 666 | 149 | 760 | 279 | 581 | 773 | 134 |
| Damage taken per minute | 1,041 | 956 | 292 | 392 | 567 | 656 | 1,157 | 463 | 301 | 437 |
| Damage mitigated per minute | 1,055 | 1,095 | 251 | 221 | 681 | 627 | 1,078 | 545 | 394 | 809 |
| Damage to towers | 3,011 | 0 | 0 | 0 | 0 | 6,165 | 2,433 | 2,989 | 8,941 | 425 |
| Vision score | 22 | 45 | 36 | 24 | 98 | 35 | 59 | 31 | 44 | 114 |
| Wards placed | 11 | 13 | 11 | 11 | 46 | 11 | 13 | 15 | 11 | 56 |
| Wards killed | 3 | 6 | 6 | 5 | 16 | 4 | 17 | 7 | 12 | 9 |
| Control wards | 4 | 8 | 3 | 4 | 8 | 5 | 13 | 7 | 2 | 18 |
| Gold at 15 | 5,942 | 4,136 | 5,240 | 5,683 | 3,476 | 4,917 | 4,657 | 5,536 | 5,561 | 3,665 |
| Gold diff at 10 | +587 | -248 | -345 | +55 | -362 | -587 | +248 | +345 | -55 | +362 |
| Gold diff at 15 | +1,025 | -521 | -296 | +122 | -189 | -1,025 | +521 | +296 | -122 | +189 |
| XP diff at 10 | +321 | -348 | -251 | -383 | +104 | -321 | +348 | +251 | +383 | -104 |
| XP diff at 15 | +696 | -863 | -77 | -1,200 | +970 | -696 | +863 | +77 | +1,200 | -970 |
| CS diff at 10 | +2 | -11 | -12 | -5 | +3 | -2 | +11 | +12 | +5 | -3 |
| CS diff at 15 | +14 | -28 | -10 | -8 | +6 | -14 | +28 | +10 | +8 | -6 |
| Gold diff at 20 | +162 | -793 | -492 | -1,150 | -584 | -162 | +793 | +492 | +1,150 | +584 |
| XP diff at 20 | -32 | -1,045 | -582 | -2,048 | +262 | +32 | +1,045 | +582 | +2,048 | -262 |
| CS diff at 20 | +13 | -31 | -15 | -13 | +5 | -13 | +31 | +15 | +13 | -5 |
| Gold diff at 25 | -571 | -2,236 | -1,113 | -1,930 | -902 | +571 | +2,236 | +1,113 | +1,930 | +902 |
| XP diff at 25 | -1,140 | -2,146 | -1,767 | -3,747 | -646 | +1,140 | +2,146 | +1,767 | +3,747 | +646 |
| CS diff at 25 | +22 | -51 | -5 | -19 | +6 | -22 | +51 | +5 | +19 | -6 |
| Gold spent | 12,300 | 8,500 | 11,125 | 12,250 | 6,900 | 15,608 | 10,925 | 11,375 | 13,550 | 7,500 |
| Multikills | — | — | — | — | — | 2× double | — | — | 1× double | — |
Game ID LOLTMNT03_55227
Methodology →