UL · Patch 14.04 · Spring
PlayoffsMar 14, 2024, 05:52 PM · 52.7 min · Game 2Scouting line
Back2TheGame won: +1.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kozi
1/3/10
Melonik
1/5/5
ShazQ
1/4/13
bluerzor
3/4/6
Syzyf
3/2/6
Kofte
3/2/8
Salami
11/1/1
HARPOON
4/2/8
Acorderr
0/2/13
Erdote
1/3/9
Draft
Back2TheGame
Blue sideFirst pick
GragasKozi
IvernShazQ
TristanaSyzyf
SmolderSalami
RellAcorderr
Zero Tenacity
Red side
AatroxMelonik
Volibearbluerzor
OriannaKofte
ZeriHARPOON
LuluErdote
Objectives
- -2,908
- Gold at 15
- +2,908
- 5
- Dragons
- 3
- 0
- Void grubs
- 6
- 0
- Heralds
- 1
- 2
- Barons
- 2
- 1
- Elder dragons
- 0
- 5
- Towers
- 9
- 0
- Plates
- 2
- 2
- Inhibitors
- 5
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Back2TheGame leads; below, Zero Tenacity.
Biggest lead: Back2TheGame +1,756, Zero Tenacity +8,130. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +951 |
| 15 min | Zero Tenacity +2,908 |
| 20 min | Zero Tenacity +6,221 |
| 25 min | Zero Tenacity +8,130 |
| End (53 min) | Back2TheGame +1,756 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Maw of MalmortiusSyzyf, in 1.9% of the champion's games
Immortal ShieldbowSalami, in 2.3% of the champion's games
Phantom DancerSyzyf, in 2.5% of the champion's games
Guardian AngelMelonik, in 4.5% of the champion's games
Kaenic RookernAcorderr, in 5.4% of the champion's games
ShadowflameKozi, in 6.3% of the champion's games
Randuin's Omenbluerzor, in 7.1% of the champion's games
KoziGragas
MelonikAatrox
ShazQIvern
bluerzorVolibear
SyzyfTristana
KofteOrianna
SalamiSmolder
HARPOONZeri
AcorderrRell
ErdoteLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Back2TheGame
VictoryRed side
Zero Tenacity
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/10 | 1/4/13 | 3/2/6 | 11/1/1 | 0/2/13 | 1/5/5 | 3/4/6 | 3/2/8 | 4/2/8 | 1/3/9 |
| Kill participation | 68.8% | 87.5% | 56.3% | 75% | 81.3% | 50% | 75% | 91.7% | 100% | 83.3% |
| CS | 327 | 169 | 549 | 545 | 55 | 462 | 192 | 424 | 550 | 32 |
| CS per minute | 6.2 | 3.2 | 10.4 | 10.3 | 1.0 | 8.8 | 3.6 | 8.0 | 10.4 | 0.6 |
| Gold | 17,032 | 13,661 | 23,789 | 27,105 | 12,577 | 21,089 | 14,464 | 20,029 | 24,925 | 11,901 |
| Gold share | 18.1% | 14.5% | 25.3% | 28.8% | 13.4% | 22.8% | 15.7% | 21.7% | 27% | 12.9% |
| Earned gold per minute | 196 | 132 | 324 | 387 | 111 | 273 | 147 | 253 | 345 | 98 |
| Damage to champions | 24,105 | 8,905 | 31,202 | 82,505 | 9,594 | 30,654 | 11,931 | 26,685 | 31,425 | 7,091 |
| Damage share | 15.4% | 5.7% | 20% | 52.8% | 6.1% | 28.4% | 11.1% | 24.8% | 29.2% | 6.6% |
| Damage per minute | 458 | 169 | 592 | 1,566 | 182 | 582 | 226 | 507 | 596 | 135 |
| Damage taken per minute | 855 | 384 | 383 | 399 | 391 | 1,044 | 1,139 | 519 | 474 | 511 |
| Damage mitigated per minute | 952 | 236 | 748 | 679 | 804 | 1,094 | 1,472 | 769 | 685 | 347 |
| Damage to towers | 3,502 | 2,310 | 2,896 | 5,116 | 388 | 3,907 | 3,730 | 6,663 | 8,308 | 1,302 |
| Vision score | 43 | 57 | 57 | 60 | 173 | 69 | 78 | 58 | 86 | 187 |
| Wards placed | 19 | 16 | 19 | 17 | 76 | 11 | 16 | 26 | 15 | 104 |
| Wards killed | 10 | 8 | 16 | 20 | 26 | 10 | 20 | 6 | 29 | 15 |
| Control wards | 4 | 15 | 4 | 3 | 19 | 5 | 13 | 11 | 3 | 28 |
| Gold at 15 | 5,038 | 4,136 | 4,703 | 5,147 | 3,442 | 5,818 | 4,499 | 5,668 | 5,868 | 3,521 |
| Gold diff at 10 | -406 | +281 | -346 | -279 | -201 | +406 | -281 | +346 | +279 | +201 |
| Gold diff at 15 | -780 | -363 | -965 | -721 | -79 | +780 | +363 | +965 | +721 | +79 |
| XP diff at 10 | -776 | +307 | -640 | +145 | -361 | +776 | -307 | +640 | -145 | +361 |
| XP diff at 15 | -1,478 | -680 | -1,104 | +429 | -236 | +1,478 | +680 | +1,104 | -429 | +236 |
| CS diff at 10 | -21 | +6 | -14 | -7 | -1 | +21 | -6 | +14 | +7 | +1 |
| CS diff at 15 | -30 | -9 | -22 | +1 | +4 | +30 | +9 | +22 | -1 | -4 |
| Gold diff at 20 | -1,118 | -1,180 | -1,961 | -1,411 | -551 | +1,118 | +1,180 | +1,961 | +1,411 | +551 |
| XP diff at 20 | -1,654 | -312 | -1,110 | -10 | -829 | +1,654 | +312 | +1,110 | +10 | +829 |
| CS diff at 20 | -29 | +5 | -15 | -8 | +8 | +29 | -5 | +15 | +8 | -8 |
| Gold diff at 25 | -1,845 | -1,370 | -1,708 | -2,357 | -850 | +1,845 | +1,370 | +1,708 | +2,357 | +850 |
| XP diff at 25 | -1,386 | +98 | -1,334 | -1,359 | -103 | +1,386 | -98 | +1,334 | +1,359 | +103 |
| CS diff at 25 | -36 | +4 | -9 | -22 | +10 | +36 | -4 | +9 | +22 | -10 |
| Gold spent | 15,225 | 12,625 | 22,250 | 25,525 | 11,225 | 18,925 | 14,675 | 20,655 | 29,045 | 11,400 |
| Multikills | — | — | — | 3× double, 1× triple | — | — | 1× double | — | 1× double | — |
Game ID LOLTMNT03_55171
Methodology →