UL · Patch 14.13 · Summer
PlayoffsJul 24, 2024, 04:00 PM · 37.3 minScouting line
Back2TheGame won: +10.7k team gold, Top, Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kozi
4/0/5
Melonik
0/6/1
ShazQ
1/0/6
bluerzor
0/2/1
Syzyf
4/0/5
Kofte
1/4/0
Lothen
3/0/5
HARPOON
0/2/1
Acorderr
3/1/11
Erdote
0/1/1
Draft
Back2TheGame
Blue sideFirst pick
CamilleKozi
ViShazQ
AzirSyzyf
AsheLothen
GalioAcorderr
Zero Tenacity
Red side
PoppyMelonik
Maokaibluerzor
CorkiKofte
EzrealHARPOON
NautilusErdote
Objectives
- +2,253
- Gold at 15
- -2,253
- 2
- Dragons
- 3
- 1
- Void grubs
- 5
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 2
- Plates
- 5
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Back2TheGame leads; below, Zero Tenacity.
Biggest lead: Back2TheGame +10,655, Zero Tenacity +319. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +319 |
| 15 min | Back2TheGame +2,253 |
| 20 min | Back2TheGame +2,426 |
| 25 min | Back2TheGame +1,189 |
| End (37 min) | Back2TheGame +10,655 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
HullbreakerKozi, in 1% of the champion's games
Boots of SwiftnessErdote, in 2.9% of the champion's games
Zeke's Convergencebluerzor, in 3.3% of the champion's games
Jak'Sho, The ProteanMelonik, in 7.3% of the champion's games
KoziCamille
MelonikPoppy
ShazQVi
bluerzorMaokai
SyzyfAzir
KofteCorki
LothenAshe
HARPOONEzreal
AcorderrGalio
ErdoteNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Back2TheGame
VictoryRed side
Zero Tenacity
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/5 | 1/0/6 | 4/0/5 | 3/0/5 | 3/1/11 | 0/6/1 | 0/2/1 | 1/4/0 | 0/2/1 | 0/1/1 |
| Kill participation | 60% | 46.7% | 60% | 53.3% | 93.3% | 100% | 100% | 100% | 100% | 100% |
| CS | 325 | 207 | 318 | 347 | 55 | 283 | 193 | 379 | 429 | 45 |
| CS per minute | 8.7 | 5.5 | 8.5 | 9.3 | 1.5 | 7.6 | 5.2 | 10.2 | 11.5 | 1.2 |
| Gold | 15,884 | 11,782 | 16,320 | 15,758 | 10,599 | 11,833 | 9,781 | 14,558 | 15,925 | 7,591 |
| Gold share | 22.6% | 16.7% | 23.2% | 22.4% | 15.1% | 19.8% | 16.4% | 24.4% | 26.7% | 12.7% |
| Earned gold per minute | 296 | 186 | 307 | 292 | 154 | 187 | 132 | 260 | 297 | 74 |
| Damage to champions | 30,011 | 4,613 | 21,961 | 11,822 | 6,417 | 19,033 | 2,919 | 16,211 | 15,158 | 3,980 |
| Damage share | 40.1% | 6.2% | 29.4% | 15.8% | 8.6% | 33.2% | 5.1% | 28.3% | 26.5% | 6.9% |
| Damage per minute | 804 | 124 | 588 | 317 | 172 | 510 | 78 | 434 | 406 | 107 |
| Damage taken per minute | 1,014 | 678 | 440 | 212 | 398 | 1,100 | 730 | 607 | 298 | 292 |
| Damage mitigated per minute | 1,237 | 1,254 | 300 | 178 | 783 | 1,856 | 681 | 406 | 289 | 395 |
| Damage to towers | 7,470 | 740 | 9,684 | 4,039 | 793 | 3,222 | 0 | 3,591 | 3,438 | 281 |
| Vision score | 50 | 47 | 45 | 35 | 178 | 32 | 63 | 49 | 40 | 141 |
| Wards placed | 18 | 11 | 18 | 10 | 86 | 17 | 12 | 15 | 14 | 77 |
| Wards killed | 10 | 11 | 12 | 4 | 22 | 3 | 23 | 11 | 11 | 22 |
| Control wards | 4 | 9 | 5 | 3 | 12 | 3 | 12 | 4 | 2 | 19 |
| Gold at 15 | 5,197 | 5,400 | 5,566 | 4,885 | 3,916 | 4,950 | 4,286 | 5,233 | 5,220 | 3,022 |
| Gold diff at 10 | -138 | +7 | -616 | -194 | +622 | +138 | -7 | +616 | +194 | -622 |
| Gold diff at 15 | +247 | +1,114 | +333 | -335 | +894 | -247 | -1,114 | -333 | +335 | -894 |
| XP diff at 10 | +100 | +20 | -120 | -144 | +180 | -100 | -20 | +120 | +144 | -180 |
| XP diff at 15 | +83 | +1,546 | +241 | -258 | +1,446 | -83 | -1,546 | -241 | +258 | -1,446 |
| CS diff at 10 | -3 | -8 | -27 | -12 | +6 | +3 | +8 | +27 | +12 | -6 |
| CS diff at 15 | -11 | +13 | -32 | -16 | +11 | +11 | -13 | +32 | +16 | -11 |
| Gold diff at 20 | -71 | +863 | +1,029 | -309 | +914 | +71 | -863 | -1,029 | +309 | -914 |
| XP diff at 20 | +412 | +1,284 | -465 | -744 | +1,442 | -412 | -1,284 | +465 | +744 | -1,442 |
| CS diff at 20 | -14 | +4 | -39 | -19 | +10 | +14 | -4 | +39 | +19 | -10 |
| Gold diff at 25 | +270 | +885 | +218 | -1,105 | +921 | -270 | -885 | -218 | +1,105 | -921 |
| XP diff at 25 | +1,171 | +1,522 | -848 | -1,573 | +1,387 | -1,171 | -1,522 | +848 | +1,573 | -1,387 |
| CS diff at 25 | -4 | +14 | -48 | -34 | +6 | +4 | -14 | +48 | +34 | -6 |
| Gold spent | 14,008 | 11,175 | 15,335 | 14,325 | 9,100 | 11,875 | 8,900 | 14,233 | 14,633 | 7,025 |
| Multikills | — | — | 1× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT06_66101
Methodology →