UL · Patch 14.13 · Summer
PlayoffsJul 24, 2024, 07:59 PM · 36.8 min · Game 5Scouting line
Back2TheGame won: +7.2k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Melonik
1/5/2
Kozi
5/2/7
bluerzor
2/5/4
ShazQ
3/1/12
Kofte
5/5/1
Syzyf
5/5/3
HARPOON
2/2/1
Lothen
6/0/9
Erdote
1/4/6
Acorderr
2/3/10
Draft
Zero Tenacity
Blue sideFirst pick
RenektonMelonik
Zyrabluerzor
LucianKofte
ZeriHARPOON
LeonaErdote
Back2TheGame
Red side
JaxKozi
KarthusShazQ
TristanaSyzyf
EzrealLothen
NautilusAcorderr
Objectives
- +6,213
- Gold at 15
- -6,213
- 1
- Dragons
- 5
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 0
- Elder dragons
- 1
- 7
- Towers
- 8
- 11
- Plates
- 1
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Zero Tenacity leads; below, Back2TheGame.
Biggest lead: Zero Tenacity +7,941, Back2TheGame +7,154. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +1,130 |
| 15 min | Zero Tenacity +6,213 |
| 20 min | Zero Tenacity +7,325 |
| 25 min | Zero Tenacity +7,941 |
| End (37 min) | Back2TheGame +7,154 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Jak'Sho, The ProteanMelonik, in 4% of the champion's games
Last WhisperHARPOON, in 8% of the champion's games
Sundered SkyMelonik, in 9.2% of the champion's games
BloodthirsterKofte, in 9.8% of the champion's games
MelonikRenekton
KoziJax
bluerzorZyra
ShazQKarthus
KofteLucian
SyzyfTristana
HARPOONZeri
LothenEzreal
ErdoteLeona
AcorderrNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Zero Tenacity
DefeatRed side
Back2TheGame
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/2 | 2/5/4 | 5/5/1 | 2/2/1 | 1/4/6 | 5/2/7 | 3/1/12 | 5/5/3 | 6/0/9 | 2/3/10 |
| Kill participation | 27.3% | 54.5% | 54.5% | 27.3% | 63.6% | 57.1% | 71.4% | 38.1% | 71.4% | 57.1% |
| CS | 273 | 232 | 312 | 402 | 36 | 253 | 272 | 307 | 352 | 34 |
| CS per minute | 7.4 | 6.3 | 8.5 | 10.9 | 1.0 | 6.9 | 7.4 | 8.3 | 9.6 | 0.9 |
| Gold | 12,964 | 12,488 | 15,674 | 15,800 | 8,971 | 15,524 | 15,091 | 15,860 | 16,996 | 9,580 |
| Gold share | 19.7% | 19% | 23.8% | 24% | 13.6% | 21.3% | 20.7% | 21.7% | 23.3% | 13.1% |
| Earned gold per minute | 222 | 209 | 296 | 299 | 114 | 292 | 280 | 301 | 332 | 130 |
| Damage to champions | 18,372 | 16,960 | 23,993 | 22,767 | 8,845 | 25,022 | 31,349 | 20,436 | 33,397 | 7,427 |
| Damage share | 20.2% | 18.7% | 26.4% | 25% | 9.7% | 21.3% | 26.7% | 17.4% | 28.4% | 6.3% |
| Damage per minute | 499 | 461 | 652 | 619 | 240 | 680 | 852 | 555 | 908 | 202 |
| Damage taken per minute | 1,398 | 636 | 759 | 508 | 592 | 877 | 905 | 747 | 496 | 523 |
| Damage mitigated per minute | 1,539 | 357 | 447 | 348 | 757 | 914 | 470 | 482 | 447 | 851 |
| Damage to towers | 5,238 | 2,969 | 10,357 | 3,354 | 1,424 | 5,663 | 2,054 | 9,501 | 6,557 | 722 |
| Vision score | 39 | 49 | 71 | 52 | 132 | 41 | 48 | 65 | 35 | 120 |
| Wards placed | 9 | 10 | 17 | 15 | 73 | 18 | 8 | 17 | 12 | 61 |
| Wards killed | 3 | 12 | 10 | 19 | 12 | 6 | 9 | 16 | 12 | 11 |
| Control wards | 4 | 8 | 7 | 3 | 15 | 3 | 8 | 5 | 2 | 13 |
| Gold at 15 | 6,487 | 6,421 | 7,381 | 5,709 | 4,004 | 4,833 | 5,552 | 4,714 | 5,165 | 3,525 |
| Gold diff at 10 | +305 | -123 | +848 | +220 | -120 | -305 | +123 | -848 | -220 | +120 |
| Gold diff at 15 | +1,654 | +869 | +2,667 | +544 | +479 | -1,654 | -869 | -2,667 | -544 | -479 |
| XP diff at 10 | +360 | -19 | +211 | -170 | +324 | -360 | +19 | -211 | +170 | -324 |
| XP diff at 15 | +251 | +1,246 | +1,134 | +61 | +568 | -251 | -1,246 | -1,134 | -61 | -568 |
| CS diff at 10 | +17 | +3 | +6 | +5 | +2 | -17 | -3 | -6 | -5 | -2 |
| CS diff at 15 | +25 | +14 | +15 | +11 | +5 | -25 | -14 | -15 | -11 | -5 |
| Gold diff at 20 | +1,410 | +547 | +3,571 | +1,134 | +663 | -1,410 | -547 | -3,571 | -1,134 | -663 |
| XP diff at 20 | -730 | +185 | +1,502 | +266 | +171 | +730 | -185 | -1,502 | -266 | -171 |
| CS diff at 20 | +18 | -5 | +26 | +20 | +1 | -18 | +5 | -26 | -20 | -1 |
| Gold diff at 25 | +1,510 | +550 | +3,925 | +1,095 | +861 | -1,510 | -550 | -3,925 | -1,095 | -861 |
| XP diff at 25 | -340 | +359 | +1,955 | +505 | +469 | +340 | -359 | -1,955 | -505 | -469 |
| CS diff at 25 | +29 | -6 | +44 | +20 | -1 | -29 | +6 | -44 | -20 | +1 |
| Gold spent | 12,250 | 12,100 | 15,845 | 15,625 | 8,475 | 15,008 | 13,700 | 13,025 | 15,683 | 8,375 |
| Multikills | — | — | — | — | — | — | — | 1× double, 1× triple | — | — |
Game ID LOLTMNT06_66126
Methodology →