LPL · Patch 11.15 · Summer
PlayoffsAug 22, 2021, 09:23 AM · 43.9 min14Kills13
80.0kGold70.1k
117,740Damage108,706
Scouting line
Team WE won: +9.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Breathe
3/3/5
Flandre
5/3/5
—
—
—
—
—
—
beishang
1/4/7
Jiejie
1/3/10
—
—
—
—
—
—
Shanks
5/3/6
Scout
3/2/8
—
—
—
—
—
—
Elk
5/1/6
Viper
4/1/5
—
—
—
—
—
—
MISSING
0/2/12
Meiko
0/5/8
—
—
—
—
—
—
Draft
Team WE
Blue sideFirst pick
Dr. MundoBreathe
Olafbeishang
LeBlancShanks
EzrealElk
TrundleMISSING
Bans




EDward Gaming
Red side
KennenFlandre
Xin ZhaoJiejie
LuluScout
VarusViper
LeonaMeiko
Bans




Objectives
EDward Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 4
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE leads; below, EDward Gaming.
Biggest lead: Team WE +9,931, EDward Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (44 min) | Team WE +9,931 |
Blue side
Team WE
VictoryRed side
EDward Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/5 | 1/4/7 | 5/3/6 | 5/1/6 | 0/2/12 | 5/3/5 | 1/3/10 | 3/2/8 | 4/1/5 | 0/5/8 |
| Kill participation | 57.1% | 57.1% | 78.6% | 78.6% | 85.7% | 76.9% | 84.6% | 84.6% | 69.2% | 61.5% |
| CS | 351 | 267 | 325 | 448 | 63 | 358 | 210 | 219 | 448 | 46 |
| CS per minute | 8.0 | 6.1 | 7.4 | 10.2 | 1.4 | 8.1 | 4.8 | 5.0 | 10.2 | 1.0 |
| Gold | 17,874 | 14,492 | 16,817 | 20,543 | 10,305 | 17,755 | 12,231 | 12,499 | 19,045 | 8,570 |
| Gold share | 22.3% | 18.1% | 21% | 25.7% | 12.9% | 25.3% | 17.4% | 17.8% | 27.2% | 12.2% |
| Earned gold per minute | 278 | 201 | 254 | 339 | 106 | 275 | 150 | 156 | 305 | 66 |
| Damage to champions | 14,963 | 16,756 | 30,543 | 51,278 | 4,200 | 39,378 | 18,397 | 9,418 | 35,515 | 5,998 |
| Damage share | 12.7% | 14.2% | 25.9% | 43.6% | 3.6% | 36.2% | 16.9% | 8.7% | 32.7% | 5.5% |
| Damage per minute | 341 | 381 | 695 | 1,167 | 96 | 896 | 419 | 214 | 808 | 137 |
| Damage taken per minute | 912 | 921 | 570 | 567 | 511 | 556 | 1,192 | 381 | 516 | 663 |
| Vision score | 55 | 64 | 54 | 46 | 156 | 41 | 70 | 79 | 102 | 128 |
| Wards placed | 25 | 19 | 10 | 14 | 86 | 10 | 18 | 20 | 57 | 74 |
| Wards killed | 6 | 22 | 24 | 18 | 32 | 14 | 16 | 10 | 27 | 16 |
| Control wards | 9 | 18 | 6 | 5 | 18 | 5 | 17 | 6 | 8 | 18 |
| Gold spent | 15,634 | 12,929 | 16,064 | 16,994 | 9,319 | 17,624 | 11,814 | 12,289 | 17,349 | 8,299 |
| Own jungle monsters | 9 | 158 | 20 | 41 | 0 | 18 | 119 | 4 | 27 | 0 |
| Enemy jungle monsters | 16 | 21 | 4 | 16 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8102-11222
Methodology →