LPL · Patch 11.15 · Summer
PlayoffsAug 22, 2021, 10:31 AM · 24.9 min · Game 217Kills1
52.9kGold36.0k
45,824Damage33,059
Scouting line
Team WE won: +16.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Breathe
8/0/6
Flandre
1/5/0
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—
—
—
—
—
beishang
4/0/8
Jiejie
0/4/1
—
—
—
—
—
—
Shanks
3/0/4
Scout
0/4/1
—
—
—
—
—
—
Elk
1/1/10
Viper
0/1/0
—
—
—
—
—
—
MISSING
1/0/12
Meiko
0/3/1
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—
—
—
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Draft
Team WE
Blue sideFirst pick
GangplankBreathe
Volibearbeishang
RyzeShanks
ZiggsElk
TrundleMISSING
Bans




EDward Gaming
Red side
KennenFlandre
Xin ZhaoJiejie
YoneScout
EzrealViper
LeonaMeiko
Bans




Objectives
EDward Gaming
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE leads; below, EDward Gaming.
Biggest lead: Team WE +16,925, EDward Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Team WE +16,925 |
Blue side
Team WE
VictoryRed side
EDward Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/0/6 | 4/0/8 | 3/0/4 | 1/1/10 | 1/0/12 | 1/5/0 | 0/4/1 | 0/4/1 | 0/1/0 | 0/3/1 |
| Kill participation | 82.4% | 70.6% | 41.2% | 64.7% | 76.5% | 100% | 100% | 100% | 0% | 100% |
| CS | 203 | 146 | 290 | 226 | 33 | 209 | 117 | 210 | 223 | 33 |
| CS per minute | 8.1 | 5.9 | 11.6 | 9.1 | 1.3 | 8.4 | 4.7 | 8.4 | 8.9 | 1.3 |
| Gold | 12,736 | 9,409 | 11,707 | 11,362 | 7,674 | 8,347 | 6,494 | 8,020 | 8,273 | 4,829 |
| Gold share | 24.1% | 17.8% | 22.1% | 21.5% | 14.5% | 23.2% | 18.1% | 22.3% | 23% | 13.4% |
| Earned gold per minute | 377 | 244 | 336 | 322 | 174 | 201 | 127 | 188 | 198 | 60 |
| Damage to champions | 14,824 | 6,019 | 7,402 | 14,557 | 3,022 | 10,138 | 4,084 | 6,693 | 10,727 | 1,417 |
| Damage share | 32.3% | 13.1% | 16.2% | 31.8% | 6.6% | 30.7% | 12.4% | 20.2% | 32.4% | 4.3% |
| Damage per minute | 595 | 241 | 297 | 584 | 121 | 407 | 164 | 268 | 430 | 57 |
| Damage taken per minute | 459 | 809 | 414 | 324 | 420 | 505 | 828 | 420 | 446 | 390 |
| Vision score | 33 | 39 | 33 | 30 | 69 | 13 | 31 | 17 | 27 | 61 |
| Wards placed | 16 | 11 | 13 | 11 | 34 | 5 | 9 | 9 | 9 | 38 |
| Wards killed | 2 | 7 | 4 | 4 | 13 | 3 | 6 | 3 | 6 | 9 |
| Control wards | 8 | 10 | 5 | 6 | 12 | 0 | 9 | 2 | 4 | 16 |
| Gold spent | 10,877 | 8,310 | 10,365 | 11,239 | 6,709 | 7,505 | 6,025 | 7,760 | 7,740 | 4,360 |
| Own jungle monsters | 14 | 77 | 22 | 9 | 0 | 0 | 76 | 6 | 19 | 0 |
| Enemy jungle monsters | 9 | 11 | 15 | 4 | 0 | 0 | 6 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8102-11224
Methodology →