LPL · Patch 11.15 · Summer
PlayoffsAug 22, 2021, 11:18 AM · 38.2 min · Game 36Kills16
66.9kGold76.0k
63,630Damage60,822
Scouting line
EDward Gaming won: +9.1k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Breathe
1/2/2
Flandre
3/2/11
—
—
—
—
—
—
beishang
0/5/4
JunJia
3/2/9
—
—
—
—
—
—
Shanks
3/4/0
Scout
3/0/8
—
—
—
—
—
—
Elk
2/2/3
Viper
7/1/3
—
—
—
—
—
—
MISSING
0/3/3
Meiko
0/1/11
—
—
—
—
—
—
Draft
Team WE
Blue sideFirst pick
GnarBreathe
Xin Zhaobeishang
RyzeShanks
ZiggsElk
Tahm KenchMISSING
Bans




EDward Gaming
Red side
RenektonFlandre
DianaJunJia
YasuoScout
VayneViper
RellMeiko
Bans




Objectives
EDward Gaming
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 6
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE leads; below, EDward Gaming.
Biggest lead: Team WE +0, EDward Gaming +9,078. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | EDward Gaming +9,078 |
Blue side
Team WE
DefeatRed side
EDward Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/2 | 0/5/4 | 3/4/0 | 2/2/3 | 0/3/3 | 3/2/11 | 3/2/9 | 3/0/8 | 7/1/3 | 0/1/11 |
| Kill participation | 50% | 66.7% | 50% | 83.3% | 50% | 87.5% | 75% | 68.8% | 62.5% | 68.8% |
| CS | 292 | 197 | 388 | 376 | 35 | 344 | 261 | 360 | 370 | 37 |
| CS per minute | 7.6 | 5.2 | 10.2 | 9.8 | 0.9 | 9.0 | 6.8 | 9.4 | 9.7 | 1.0 |
| Gold | 14,130 | 11,044 | 17,373 | 16,330 | 8,038 | 16,740 | 14,218 | 17,356 | 18,435 | 9,244 |
| Gold share | 21.1% | 16.5% | 26% | 24.4% | 12% | 22% | 18.7% | 22.8% | 24.3% | 12.2% |
| Earned gold per minute | 240 | 160 | 325 | 298 | 81 | 309 | 243 | 325 | 353 | 112 |
| Damage to champions | 13,898 | 10,055 | 15,881 | 18,466 | 5,330 | 15,641 | 16,923 | 10,832 | 13,034 | 4,392 |
| Damage share | 21.8% | 15.8% | 25% | 29% | 8.4% | 25.7% | 27.8% | 17.8% | 21.4% | 7.2% |
| Damage per minute | 364 | 263 | 416 | 484 | 140 | 410 | 443 | 284 | 341 | 115 |
| Damage taken per minute | 396 | 828 | 474 | 240 | 390 | 975 | 586 | 300 | 231 | 354 |
| Vision score | 60 | 72 | 45 | 42 | 110 | 52 | 52 | 58 | 65 | 119 |
| Wards placed | 25 | 13 | 19 | 13 | 72 | 11 | 16 | 17 | 15 | 70 |
| Wards killed | 13 | 28 | 3 | 12 | 9 | 13 | 10 | 12 | 24 | 14 |
| Control wards | 13 | 14 | 9 | 4 | 13 | 9 | 16 | 5 | 4 | 19 |
| Gold spent | 13,484 | 10,639 | 16,874 | 14,504 | 6,574 | 15,264 | 12,089 | 15,794 | 16,809 | 8,465 |
| Own jungle monsters | 9 | 101 | 29 | 21 | 0 | 4 | 141 | 27 | 18 | 0 |
| Enemy jungle monsters | 0 | 15 | 6 | 0 | 0 | 0 | 38 | 10 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8102-11226
Methodology →