LPL · Patch 11.15 · Summer
PlayoffsAug 22, 2021, 12:16 PM · 36.7 min · Game 415Kills8
67.3kGold58.0k
65,786Damage75,936
Scouting line
EDward Gaming won: +9.4k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Flandre
2/1/8
Breathe
0/4/5
—
—
—
—
—
—
JunJia
4/2/2
beishang
4/2/3
—
—
—
—
—
—
Scout
7/2/5
Shanks
2/4/3
—
—
—
—
—
—
Viper
2/0/9
Elk
2/3/5
—
—
—
—
—
—
Meiko
0/3/8
MISSING
0/2/7
—
—
—
—
—
—
Draft
EDward Gaming
Blue sideFirst pick
RenektonFlandre
ViegoJunJia
SylasScout
VarusViper
RellMeiko
Bans




Team WE
Red side
JayceBreathe
Volibearbeishang
SyndraShanks
AsheElk
BraumMISSING
Bans




Objectives
Team WE
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, Team WE.
Biggest lead: EDward Gaming +9,364, Team WE +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | EDward Gaming +9,364 |
Blue side
EDward Gaming
VictoryRed side
Team WE
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/8 | 4/2/2 | 7/2/5 | 2/0/9 | 0/3/8 | 0/4/5 | 4/2/3 | 2/4/3 | 2/3/5 | 0/2/7 |
| Kill participation | 66.7% | 40% | 80% | 73.3% | 53.3% | 62.5% | 87.5% | 62.5% | 87.5% | 87.5% |
| CS | 302 | 206 | 293 | 304 | 32 | 278 | 150 | 308 | 317 | 41 |
| CS per minute | 8.2 | 5.6 | 8.0 | 8.3 | 0.9 | 7.6 | 4.1 | 8.4 | 8.6 | 1.1 |
| Gold | 15,853 | 12,960 | 15,120 | 14,502 | 8,879 | 12,211 | 10,622 | 12,919 | 14,039 | 8,159 |
| Gold share | 23.6% | 19.3% | 22.5% | 21.5% | 13.2% | 21.1% | 18.3% | 22.3% | 24.2% | 14.1% |
| Earned gold per minute | 302 | 223 | 282 | 265 | 112 | 203 | 160 | 222 | 253 | 92 |
| Damage to champions | 9,216 | 8,311 | 12,003 | 31,675 | 4,581 | 17,486 | 10,414 | 20,265 | 21,922 | 5,849 |
| Damage share | 14% | 12.6% | 18.2% | 48.1% | 7% | 23% | 13.7% | 26.7% | 28.9% | 7.7% |
| Damage per minute | 251 | 226 | 327 | 863 | 125 | 476 | 284 | 552 | 597 | 159 |
| Damage taken per minute | 836 | 812 | 610 | 280 | 463 | 368 | 730 | 386 | 451 | 451 |
| Vision score | 58 | 67 | 30 | 74 | 103 | 31 | 43 | 48 | 48 | 95 |
| Wards placed | 11 | 12 | 6 | 34 | 63 | 19 | 14 | 21 | 11 | 59 |
| Wards killed | 20 | 21 | 6 | 14 | 13 | 5 | 11 | 11 | 11 | 19 |
| Control wards | 8 | 10 | 3 | 5 | 22 | 7 | 15 | 9 | 2 | 18 |
| Gold spent | 15,459 | 11,540 | 14,885 | 12,574 | 7,500 | 11,939 | 10,014 | 12,245 | 12,439 | 7,805 |
| Own jungle monsters | 2 | 109 | 51 | 2 | 0 | 10 | 92 | 17 | 24 | 0 |
| Enemy jungle monsters | 0 | 7 | 4 | 12 | 0 | 2 | 1 | 0 | 3 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8102-11228
Methodology →