LPL · Patch 12.15 · Regional Finals
Sep 02, 2022, 08:18 AM · 36 minScouting line
Royal Never Give Up closed it: +11.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Breathe
7/1/7
Flandre
3/7/0
Wei
1/2/12
JunJia
0/3/4
Xiaohu
7/1/7
Scout
1/5/2
GALA
3/0/10
Viper
1/2/3
Ming
0/1/12
Meiko
0/1/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Breathe
Jax · 7/1/7
140
Better in 14 x 0 of 15
Flandre
Renekton · 3/7/0![]()
- 7
- Kills
- 3
- 1
- Deaths
- 7
- 7
- Assists
- 0
- 14.0
- KDA
- 0.4
- 78%
- Kill participation
- 60%
- 296
- CS
- 283
- 8.2
- CS per minute
- 7.9
- 17,032
- Gold
- 13,078
- 25%
- Gold share
- 23%
- 24,734
- Damage to champions
- 14,982
- 688
- Damage per minute
- 417
- 25%
- Damage share
- 23%
- 801
- Damage taken per minute
- 1,154
- 43
- Vision score
- 28
- 18
- Wards placed
- 6
- 9
- Wards killed
- 9
Draft
Royal Never Give Up
Blue sideFirst pick
JaxBreathe
ViWei
TaliyahXiaohu
SivirGALA
YuumiMing
EDward Gaming
Red side
RenektonFlandre
TrundleJunJia
AzirScout
ZeriViper
LuluMeiko
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Never Give Up leads; below, EDward Gaming.
Biggest lead: Royal Never Give Up +11,254, EDward Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Royal Never Give Up +11,254 |
Blue side
Royal Never Give Up
VictoryRed side
EDward Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/1/7 | 1/2/12 | 7/1/7 | 3/0/10 | 0/1/12 | 3/7/0 | 0/3/4 | 1/5/2 | 1/2/3 | 0/1/3 |
| Kill participation | 77.8% | 72.2% | 77.8% | 72.2% | 66.7% | 60% | 80% | 60% | 80% | 60% |
| CS | 296 | 160 | 302 | 364 | 3 | 283 | 141 | 292 | 413 | 10 |
| CS per minute | 8.2 | 4.4 | 8.4 | 10.1 | 0.1 | 7.9 | 3.9 | 8.1 | 11.5 | 0.3 |
| Gold | 17,032 | 10,978 | 15,689 | 15,587 | 7,745 | 13,078 | 8,289 | 12,297 | 15,538 | 6,575 |
| Gold share | 25.4% | 16.4% | 23.4% | 23.3% | 11.6% | 23.4% | 14.9% | 22% | 27.9% | 11.8% |
| Earned gold per minute | 343 | 175 | 306 | 303 | 85 | 234 | 100 | 212 | 302 | 53 |
| Damage to champions | 24,734 | 8,369 | 28,684 | 26,109 | 10,565 | 14,982 | 3,865 | 20,578 | 22,957 | 2,976 |
| Damage share | 25.1% | 8.5% | 29.1% | 26.5% | 10.7% | 22.9% | 5.9% | 31.5% | 35.1% | 4.6% |
| Damage per minute | 688 | 233 | 798 | 726 | 294 | 417 | 107 | 572 | 638 | 83 |
| Damage taken per minute | 801 | 696 | 390 | 464 | 131 | 1,154 | 1,081 | 493 | 544 | 195 |
| Vision score | 43 | 75 | 45 | 48 | 77 | 28 | 42 | 43 | 61 | 82 |
| Wards placed | 18 | 21 | 11 | 12 | 53 | 6 | 15 | 16 | 21 | 53 |
| Wards killed | 9 | 23 | 15 | 18 | 1 | 9 | 9 | 10 | 23 | 9 |
| Control wards | 8 | 16 | 7 | 5 | 16 | 2 | 14 | 8 | 9 | 17 |
| Gold spent | 15,179 | 10,900 | 13,654 | 13,519 | 6,915 | 12,059 | 7,890 | 11,659 | 14,984 | 6,470 |
| Own jungle monsters | 15 | 74 | 41 | 42 | 0 | 10 | 79 | 30 | 42 | 0 |
| Enemy jungle monsters | 15 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9378-9378_game_1
Methodology →