LPL · Patch 12.15 · Regional Finals
Sep 02, 2022, 12:27 PM · 31.7 min · Game 5Scouting line
EDward Gaming closed it: +10.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Breathe
0/2/0
Flandre
2/0/4
Wei
0/2/0
Jiejie
0/0/7
Xiaohu
0/1/0
Scout
2/0/5
GALA
0/2/0
Viper
5/0/3
Ming
0/2/0
Meiko
0/0/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Breathe
Aatrox · 0/2/0
59
Better in 5 x 9 of 15
Flandre
Gnar · 2/0/4![]()
- 0
- Kills
- 2
- 2
- Deaths
- 0
- 0
- Assists
- 4
- 0.0
- KDA
- 6.0
- N/A
- Kill participation
- 67%
- 293
- CS
- 287
- 9.2
- CS per minute
- 9.0
- 11,027
- Gold
- 12,965
- 23%
- Gold share
- 22%
- 8,321
- Damage to champions
- 15,118
- 262
- Damage per minute
- 476
- 20%
- Damage share
- 22%
- 636
- Damage taken per minute
- 512
- 25
- Vision score
- 20
- 9
- Wards placed
- 10
- 4
- Wards killed
- 3
Draft
Royal Never Give Up
Blue sideFirst pick
AatroxBreathe
TrundleWei
AzirXiaohu
SivirGALA
LeonaMing
EDward Gaming
Red side
GnarFlandre
PoppyJiejie
LeBlancScout
ZeriViper
LuluMeiko
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Never Give Up leads; below, EDward Gaming.
Biggest lead: Royal Never Give Up +0, EDward Gaming +10,416. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | EDward Gaming +10,416 |
Blue side
Royal Never Give Up
DefeatRed side
EDward Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/0 | 0/2/0 | 0/1/0 | 0/2/0 | 0/2/0 | 2/0/4 | 0/0/7 | 2/0/5 | 5/0/3 | 0/0/8 |
| Kill participation | — | — | — | — | — | 66.7% | 77.8% | 77.8% | 88.9% | 88.9% |
| CS | 293 | 132 | 268 | 314 | 33 | 287 | 154 | 299 | 322 | 36 |
| CS per minute | 9.2 | 4.2 | 8.4 | 9.9 | 1.0 | 9.0 | 4.9 | 9.4 | 10.1 | 1.1 |
| Gold | 11,027 | 7,911 | 10,975 | 11,697 | 6,180 | 12,965 | 9,483 | 13,261 | 14,960 | 7,537 |
| Gold share | 23.1% | 16.6% | 23% | 24.5% | 12.9% | 22.3% | 16.3% | 22.8% | 25.7% | 12.9% |
| Earned gold per minute | 216 | 118 | 215 | 238 | 64 | 277 | 168 | 287 | 340 | 106 |
| Damage to champions | 8,321 | 3,250 | 13,673 | 14,647 | 975 | 15,118 | 8,486 | 23,509 | 21,072 | 1,538 |
| Damage share | 20.4% | 8% | 33.5% | 35.8% | 2.4% | 21.7% | 12.2% | 33.7% | 30.2% | 2.2% |
| Damage per minute | 262 | 102 | 431 | 462 | 31 | 476 | 267 | 741 | 664 | 48 |
| Damage taken per minute | 636 | 991 | 438 | 374 | 412 | 512 | 578 | 403 | 304 | 125 |
| Vision score | 25 | 37 | 35 | 31 | 74 | 20 | 49 | 61 | 57 | 83 |
| Wards placed | 9 | 17 | 13 | 8 | 50 | 10 | 12 | 26 | 13 | 52 |
| Wards killed | 4 | 10 | 13 | 15 | 11 | 3 | 13 | 12 | 23 | 10 |
| Control wards | 5 | 16 | 7 | 3 | 17 | 7 | 11 | 2 | 4 | 13 |
| Gold spent | 10,945 | 7,840 | 10,634 | 10,945 | 5,865 | 11,327 | 8,424 | 11,880 | 12,894 | 6,624 |
| Own jungle monsters | 19 | 82 | 10 | 33 | 0 | 21 | 100 | 18 | 22 | 0 |
| Enemy jungle monsters | 0 | 0 | 4 | 0 | 0 | 0 | 3 | 4 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9378-9378_game_5
Methodology →