LPL · Patch 12.15 · Regional Finals
Sep 02, 2022, 10:27 AM · 27.6 min · Game 3Scouting line
EDward Gaming won: +6.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flandre
0/0/8
Breathe
1/2/1
Jiejie
3/0/5
Wei
0/2/2
Scout
0/2/4
Xiaohu
1/3/2
Viper
4/0/3
GALA
1/1/2
Meiko
2/2/5
Ming
1/1/2
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Flandre
Gragas · 0/0/8
87
Better in 8 x 7 of 15
Breathe
Gnar · 1/2/1![]()
- 0
- Kills
- 1
- 0
- Deaths
- 2
- 8
- Assists
- 1
- 8.0
- KDA
- 1.0
- 89%
- Kill participation
- 50%
- 195
- CS
- 245
- 7.1
- CS per minute
- 8.9
- 10,088
- Gold
- 11,172
- 20%
- Gold share
- 25%
- 9,947
- Damage to champions
- 6,212
- 360
- Damage per minute
- 225
- 26%
- Damage share
- 19%
- 632
- Damage taken per minute
- 562
- 19
- Vision score
- 26
- 6
- Wards placed
- 13
- 6
- Wards killed
- 5
Draft
EDward Gaming
Blue sideFirst pick
GragasFlandre
ViJiejie
TaliyahScout
SivirViper
NautilusMeiko
Royal Never Give Up
Red side
GnarBreathe
SejuaniWei
AzirXiaohu
ZeriGALA
LuluMing
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 1
- Barons
- 0
- 9
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, Royal Never Give Up.
Biggest lead: EDward Gaming +6,311, Royal Never Give Up +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | EDward Gaming +6,311 |
Blue side
EDward Gaming
VictoryRed side
Royal Never Give Up
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/0/8 | 3/0/5 | 0/2/4 | 4/0/3 | 2/2/5 | 1/2/1 | 0/2/2 | 1/3/2 | 1/1/2 | 1/1/2 |
| Kill participation | 88.9% | 88.9% | 44.4% | 77.8% | 77.8% | 50% | 50% | 75% | 75% | 75% |
| CS | 195 | 165 | 244 | 278 | 26 | 245 | 117 | 212 | 261 | 30 |
| CS per minute | 7.1 | 6.0 | 8.8 | 10.1 | 0.9 | 8.9 | 4.2 | 7.7 | 9.5 | 1.1 |
| Gold | 10,088 | 10,150 | 10,447 | 13,598 | 7,003 | 11,172 | 7,558 | 9,654 | 10,528 | 6,063 |
| Gold share | 19.7% | 19.8% | 20.4% | 26.5% | 13.7% | 24.8% | 16.8% | 21.5% | 23.4% | 13.5% |
| Earned gold per minute | 233 | 235 | 246 | 360 | 121 | 272 | 141 | 217 | 249 | 87 |
| Damage to champions | 9,947 | 5,761 | 5,838 | 15,576 | 1,657 | 6,212 | 5,651 | 10,837 | 7,044 | 2,198 |
| Damage share | 25.7% | 14.9% | 15.1% | 40.2% | 4.3% | 19.4% | 17.7% | 33.9% | 22.1% | 6.9% |
| Damage per minute | 360 | 209 | 212 | 564 | 60 | 225 | 205 | 393 | 255 | 80 |
| Damage taken per minute | 632 | 400 | 339 | 212 | 256 | 562 | 590 | 421 | 293 | 211 |
| Vision score | 19 | 58 | 46 | 46 | 68 | 26 | 38 | 29 | 29 | 64 |
| Wards placed | 6 | 10 | 13 | 12 | 43 | 13 | 9 | 9 | 9 | 46 |
| Wards killed | 6 | 16 | 7 | 13 | 6 | 5 | 8 | 6 | 10 | 7 |
| Control wards | 5 | 8 | 4 | 4 | 13 | 7 | 8 | 4 | 4 | 15 |
| Gold spent | 8,714 | 8,540 | 8,620 | 11,385 | 6,025 | 10,567 | 7,400 | 9,449 | 10,250 | 5,835 |
| Own jungle monsters | 0 | 71 | 31 | 8 | 0 | 13 | 54 | 8 | 18 | 0 |
| Enemy jungle monsters | 0 | 28 | 0 | 4 | 0 | 0 | 12 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9378-9378_game_3
Methodology →